Brandis - Invokers Titan Legacy

Last updated 5 Nov 2026

BrandisLightseekersFireMelee AttackerParalysisBloodrot
Overall4.1average of 20 ratings

Brandis is a Legendary Fire Melee Attacker from the Lightseekers faction in Invokers Titan Legacy.

Brandis is the daughter of the Eternal Angel Emperor, blessed as a child to bear Serenity’s Fire. Wounds – even death – have no lasting grip, and she knows no fear… except for one: what her father might have done to buy her blessing.

Faction
Lightseekers
Element
Fire
Class
Melee Attacker
Sign of
Kalibar
Tolerances
ParalysisBloodrot
Rarity
Legendary

Brandis stats

  • HP10496#30/161
  • ATK1020#52/161
  • DEF747#65/161
  • CRIT RATE5%#92/161
  • CRIT DMG50%#77/161
  • ACC58#54/161
  • RES10#53/161
  • COMBO SPD0#66/161
  • SKILL SPD46#17/161
  • SKILL RECOV33#6/161
  • MANA GEN0#92/161
  • INSTINCT47#28/161
  • MOVE SPD131#86/161

Brandis ratings

Brandis skills

Basic attack

Basic Attack

Attacks 1 enemy, dealing damage.
Skill levels (11)
  1. Damage: 27.5% ATK
  2. Damage: 29.1% ATK
  3. Damage: 30.8% ATK
  4. Damage: 33.6% ATK
  5. Damage: 36.9% ATK
  6. Damage: 39.6% ATK
  7. Damage: 42.9% ATK
  8. Damage: 45.7% ATK
  9. Damage: 49% ATK
  10. Damage: 51.7% ATK
  11. Damage: 55% ATK
Skill 1

Brand Heresy

Attacks 1 enemy, dealing damage.
Reduces the cooldown of all Active Skills on Brandis by 3s if this attack kills the target.
Skill levels (11)
  1. Reduces the cooldown of a random Active Skill on Brandis by 1s if this attack kills the target. (#1 Damage: 155% ATK)
  2. Reduces the cooldown of a random Active Skill on Brandis by 1.25s if this attack kills the target. (#1 Damage: 164.3% ATK)
  3. Reduces the cooldown of a random Active Skill on Brandis by 1.5s if this attack kills the target. (#1 Damage: 173.6% ATK)
  4. Reduces the cooldown of a random Active Skill on Brandis by 1.75s if this attack kills the target. (#1 Damage: 189.1% ATK)
  5. Reduces the cooldown of a random Active Skill on Brandis by 1.75s 2 times if this attack kills the target. (#1 Damage: 207.7% ATK)
  6. Reduces the cooldown of a random Active Skill on Brandis by 2s 2 times if this attack kills the target. (#1 Damage: 223.2% ATK)
  7. Reduces the cooldown of a random Active Skill on Brandis by 2.25s 2 times if this attack kills the target. (#1 Damage: 241.8% ATK)
  8. Reduces the cooldown of a random Active Skill on Brandis by 2.5s 2 times if this attack kills the target. (#1 Damage: 257.3% ATK)
  9. Reduces the cooldown of a random Active Skill on Brandis by 2.75s 2 times if this attack kills the target. (#1 Damage: 275.9% ATK)
  10. Reduces the cooldown of a random Active Skill on Brandis by 3s 2 times if this attack kills the target. (#1 Damage: 291.4% ATK)
  11. #1 Damage: 310% ATK
Skill 2

Fiery Prayer

DEF DownChain
Attacks 1 enemy 2 times, dealing damage per hit.
The first hit casts a DEF Down debuff on 1 enemy, lasting 14s.
Casts a Chain debuff on 1 enemy, lasting 8s. Chained targets cannot move, but can use Skills and Invoke Titans. Chain debuffs will be removed instantly if the target Invokes a Titan on the second hit.
Accuracy required for: DEF Down, Chain
Skill levels (11)
  1. The first hit casts a [DEF Down] debuff on 1 enemy, lasting 10s. Casts a [Chain] debuff on 1 enemy, lasting 5s. (#1 Damage: 160% ATK; #2 Damage: 160% ATK)
  2. The first hit casts a [DEF Down] debuff on 1 enemy, lasting 10s. Casts a [Chain] debuff on 1 enemy, lasting 5s. (#1 Damage: 169.6% ATK; #2 Damage: 169.6% ATK)
  3. The first hit casts a [DEF Down] debuff on 1 enemy, lasting 10s. Casts a [Chain] debuff on 1 enemy, lasting 6s. (#1 Damage: 179.2% ATK; #2 Damage: 179.2% ATK)
  4. The first hit casts a [DEF Down] debuff on 1 enemy, lasting 11s. Casts a [Chain] debuff on 1 enemy, lasting 6s. (#1 Damage: 195.2% ATK; #2 Damage: 195.2% ATK)
  5. The first hit casts a [DEF Down] debuff on 1 enemy, lasting 11s. Casts a [Chain] debuff on 1 enemy, lasting 6s. (#1 Damage: 214.4% ATK; #2 Damage: 214.4% ATK)
  6. The first hit casts a [DEF Down] debuff on 1 enemy, lasting 12s. Casts a [Chain] debuff on 1 enemy, lasting 6s. (#1 Damage: 230.4% ATK; #2 Damage: 230.4% ATK)
  7. The first hit casts a [DEF Down] debuff on 1 enemy, lasting 12s. Casts a [Chain] debuff on 1 enemy, lasting 6s. (#1 Damage: 249.6% ATK; #2 Damage: 249.6% ATK)
  8. The first hit casts a [DEF Down] debuff on 1 enemy, lasting 13s. Casts a [Chain] debuff on 1 enemy, lasting 7s. (#1 Damage: 265.6% ATK; #2 Damage: 265.6% ATK)
  9. The first hit casts a [DEF Down] debuff on 1 enemy, lasting 13s. Casts a [Chain] debuff on 1 enemy, lasting 7s. (#1 Damage: 284.8% ATK; #2 Damage: 284.8% ATK)
  10. The first hit casts a [DEF Down] debuff on 1 enemy, lasting 13s. (#1 Damage: 300.8% ATK; #2 Damage: 300.8% ATK)
  11. #1 Damage: 320% ATK; #2 Damage: 320% ATK
Skill 3

Litany of Flames

HexBlock ReviveWeaken
Attacks 10 enemies in a 8.5m radius around Brandis, dealing damage. Casts a Hex debuff on the targets, lasting 15s. If a target dies while under a Hex debuff, it gains Block Revive, preventing revival. Then, casts a Weaken debuff on the targets, lasting 15s, increasing all damage taken by %.
Accuracy required for: Hex, Weaken
Skill levels (11)
  1. Casts a [Hex] debuff on the targets, lasting 10s. Then, casts a [Weaken] debuff on the targets, lasting 10s, increasing all damage taken by %. (#1 Damage: 160% ATK)
  2. Casts a [Hex] debuff on the targets, lasting 10s. Then, casts a [Weaken] debuff on the targets, lasting 10s, increasing all damage taken by %. (#1 Damage: 169.6% ATK)
  3. Casts a [Hex] debuff on the targets, lasting 10s. Then, casts a [Weaken] debuff on the targets, lasting 10s, increasing all damage taken by %. (#1 Damage: 179.2% ATK)
  4. Casts a [Hex] debuff on the targets, lasting 11s. Then, casts a [Weaken] debuff on the targets, lasting 11s, increasing all damage taken by %. (#1 Damage: 195.2% ATK)
  5. Casts a [Hex] debuff on the targets, lasting 12s. Then, casts a [Weaken] debuff on the targets, lasting 12s, increasing all damage taken by %. (#1 Damage: 214.4% ATK)
  6. Casts a [Hex] debuff on the targets, lasting 12s. Then, casts a [Weaken] debuff on the targets, lasting 12s, increasing all damage taken by %. (#1 Damage: 230.4% ATK)
  7. Casts a [Hex] debuff on the targets, lasting 12s. Then, casts a [Weaken] debuff on the targets, lasting 12s, increasing all damage taken by %. (#1 Damage: 249.6% ATK)
  8. Casts a [Hex] debuff on the targets, lasting 13s. Then, casts a [Weaken] debuff on the targets, lasting 13s, increasing all damage taken by %. (#1 Damage: 265.6% ATK)
  9. Casts a [Hex] debuff on the targets, lasting 13s. Then, casts a [Weaken] debuff on the targets, lasting 13s, increasing all damage taken by %. (#1 Damage: 284.8% ATK)
  10. Casts a [Hex] debuff on the targets, lasting 14s. Then, casts a [Weaken] debuff on the targets, lasting 14s, increasing all damage taken by %. (#1 Damage: 300.8% ATK)
  11. #1 Damage: 320% ATK
Ultimate

Conflagration

Attacks 10 enemies in a 9.5m radius around Brandis, dealing damage. Heals Brandis, restoring HP, if this attack kills the target.
Brandis gains 6% Ultimate Mana if this attack kills the target.
Skill levels (11)
  1. Brandis gains 4% Ultimate Mana if this attack kills the target. (#1 Damage: 267.5% ATK; #2 Heal: 5% * MAX HP)
  2. Brandis gains 4% Ultimate Mana if this attack kills the target. (#1 Damage: 283.5% ATK; #2 Heal: 6% * MAX HP)
  3. Brandis gains 4.5% Ultimate Mana if this attack kills the target. (#1 Damage: 299.6% ATK; #2 Heal: 6% * MAX HP)
  4. Brandis gains 4.5% Ultimate Mana if this attack kills the target. (#1 Damage: 326.4% ATK; #2 Heal: 7% * MAX HP)
  5. Brandis gains 4.5% Ultimate Mana if this attack kills the target. (#1 Damage: 358.5% ATK; #2 Heal: 7% * MAX HP)
  6. Brandis gains 4.5% Ultimate Mana if this attack kills the target. (#1 Damage: 385.2% ATK; #2 Heal: 8% * MAX HP)
  7. Brandis gains 5% Ultimate Mana if this attack kills the target. (#1 Damage: 417.3% ATK; #2 Heal: 8% * MAX HP)
  8. Brandis gains 5% Ultimate Mana if this attack kills the target. (#1 Damage: 444% ATK; #2 Heal: 8% * MAX HP)
  9. Brandis gains 5% Ultimate Mana if this attack kills the target. (#1 Damage: 476.1% ATK; #2 Heal: 10% * MAX HP)
  10. Brandis gains 5.5% Ultimate Mana if this attack kills the target. (#1 Damage: 502.9% ATK; #2 Heal: 10% * MAX HP)
  11. #1 Damage: 535% ATK; #2 Heal: 10% * MAX HP

Brandis gear recommendations

Build 1

Weapon
ATKATK%, ACC, Skill SPD, Skill RECOV
Shield
DEFATK%, ACC, Skill SPD, Skill RECOV
Helmet
HPATK%, ACC, Skill SPD, Skill RECOV
Pauldrons
ATK%ATK+, ACC, Skill SPD, Skill RECOV
Gauntlets
ATK%ATK+, ACC, Skill SPD, Skill RECOV
Chestplate
ACCATK+, ACC, Skill SPD, Skill RECOV
Belt
ATK%ATK+, ACC, Skill SPD, Skill RECOV
Boots
Skill SPDATK+, ACC, Skill SPD, Skill RECOV
Amulet
ATKATK%, Skill SPD, Skill RECOV
Earrings
HPATK%, Skill SPD, Skill RECOV
Banner
ATK%ACC, Skill SPD, Skill RECOV
Talisman
Skill SPDATK%, Skill SPD, Skill RECOV
Flask
ACCATK%, Skill SPD

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