ACC Up
Increases the recipient's Accuracy stat by the indicated percentage.
Increases the recipient's Accuracy stat by the indicated percentage.
Increases the recipient's Attack stat by the indicated percentage.
Asprill the Enshrined
Ballus the Bull
Custodian Plumia
Darkseer Lumisa
Deadlash Vakia
Duchess Kanraku
Fatefinder Dylaine
Fulrik the Animator
Gyllad
Kera Deathkiss
Kinslayer Sodama
Kisanka
Kris the Quill
Marilla the Black Salvo
Nirvelle the Soulraiser
Nistoru the Bloodbought
Panno The Cadence
Plaxi The Monarch
Ravizia
Sebastin the Dreamweaver
Stade the Shining
Syrenna
Themista
Thylsa the Rootwalker
VollexosIncreases the recipient's Combo Speed stat by the indicated percentage.
Reduces the recipient's Active Skill Cooldown.
Increases the recipient's Crit Damage stat by the indicated percentage.
Increases the recipient's Crit Rate stat by the indicated percentage.
Decreases the amount of damage the recipient takes from all attacks by the indicated amount. A 200 HP Damage Filter will decrease the damage from all incoming hits by 200.
Increases the recipient's Defense stat by the indicated percentage.
Increases the recipient's Skill Speed stat by the indicated percentage.
Redirects a percentage of all incoming damage from the recipient of the buff to the caster of the buff. The recipient takes the remainder of the damage as normal.
The recipient has a percentage chance to evade Combo Attacks, and avoid taking damage. Combo Attacks that are evaded do not generate any Mana for the attacker. Evasion chance stacks along with Evasion from other sources, such as from skills.
Extends the duration of Buffs on the target.
Invokers with this Tag have skills that help their team gain Titan Mana faster than normal, enabling their team to invoker Titans more often.
Invokers with thus Tag have skills that helps themselves or their allies gain Ultimate Mana faster than normal, enabling them to use their Ultimate Skill more often.
Decreases the damage the recipient takes from all attacks by the indicated percentage.
Recovers the target's HP.
Blocks Debuffs from being applied to the recipient. Immunity Buffs will not block Control Debuffs, and each Immunity buff will only negate a single Debuff before expiring. This buff can be stacked.
Prevents the recipient from taking any damage, and blocks all Debuffs from being applied to the recipient The duration of this Buff cannot be extended by other skills or effects.
Increases the recipient's current HP and MAX HP by either a flat amount of HP, or an indicated percentage. When the Buff expires, the recipient's HP percentage remains the same as it was when the Lifeboost was active.
Increases the recipient's Movement Speed by the indicated amount.
Instantly removes Debuffs from the target. Protected Debuffs cannot be removed, unless otherwise stated.
Reflects a certain percentage of incoming damage from the recipient, back to the attacker. Reflected damage ignores the attacker's DEF.
Heals the recipient by a percentage of their MAX HP, once per tick, for the duration of the buff. The number of ticks per second increases with Skill Speed. This buff can be stacked.
Increases the recipient's Resistance stat by the indicated percentage.
Revives dead targets, bringing them back to life on a certain amount of HP.
Gives the recipient a HP Shield. All damage the recipient takes will be subtracted from the Shield first, before their HP. Each Skill can only cast one Shield at a time on each recipient.
Increases the recipient's Skill Recovery stat by the indicated percentage.
Increases the recipient's Skill Speed stat by the indicated percentage.
Prevents the recipient's HP from dropping below 1 HP. The duration of this Buff cannot be extended by other skills or effects.
Blocks Control Debuffs from being applied to the recipient. Each Willpower buff will only negate a single Debuff before expiring. This buff can be stacked.
Instantly moves the target to another location while ignoring obstacles along the path.
Damages the recipient by a percentage of their MAX HP, once per tick, for the duration of the debuff. The number of ticks per second increases with Skill Speed. This debuff can be stacked.
Decreases the recipient's Combo Speed stat by the indicated percentage.
Increase the damage the recipient takes from all attacks by the indicated percentage.
Decreases the recipient's Attack stat by the indicated percentage.
Almea
Araknia
Ardell The Torrent
Avria the Mirage
Bastrel the Kineticist
Belmor
Cordus the Tempest
Corvith
Fatefinder Dylaine
Furnos the Iron Wall
Hallea
Jutsubo
Keltaur
Kisanka
Kris the Quill
Kryxa the Giantfeller
Kyoze the Testament
Lortan
Moros
Nightguard Aleksu
Prime Force Senhachi
Ravizia
Rikharel the Seascale
Roxxi & Gumm
Skoloss the Tomb Baron
Skrimp
Tassia the Lost
Themista
Tuskax the Rampage
Ulsos the Dark Star
Valentu the Devoted
Veilstalker Nyctra
Vollexos
Wrakk the Harvester
Zalasi BloodthorneDecreases the recipient's Crit Rate stat by the indicated percentage.
Decreases the recipient's Accuracy stat by the indicated percentage.
The recipient has a percentage chance to miss their Combo Attacks, and not deal any damage. Combo Attacks that are missed do not generate any Mana for the attacker. Miss chance stacks along with any Miss chance from other sources, such as from skills.
Recipients of this buff cannot be Revived. This debuff is cast on enemies at the time of death.
Damages the recipient by a percentage of their MAX HP, once per tick, for the duration of the debuff. Creates a Damage Zone around the recipient, damaging any of their allies in the indicated radius by a percentage of their MAX HP every tick. The number of ticks per second increases with Skill Speed. This debuff can be stacked.
Decreases the recipient's Combo Speed stat by the indicated percentage.
Adds time to a skill's remaining base cooldown. Against enemies, this checks the caster's ACC against the target's RES; resisting leaves the cooldown unchanged. Increasing an ally's cooldown does not make this check. Corruption-specific cooldown penalties follow their own rules.
Decreases the recipient's Crit Damage stat by the indicated percentage.
Removes or steals Titan Mana, delaying the enemy team's Titan invocation.
Removes or steals Ultimate Mana, delaying an enemy Ultimate.
Decreases the recipient's Defense stat by the indicated percentage.
Admiral Gladstone
Araknia
Arissa
Baggodal
Benkoro the Void Wrangler
Brandis
Cindrake
Confar the Burnished
Gawara the United
Gohshu the Faceless
Gurgos Ironchain
Hasuna
Jutsubo
Kosmi the Voidsmith
Litria
Luxare the Prismatic
Madalea
Minarth
Mistress Dusca
Myrmadir
Nightguard Aleksu
Ozmol the Vulcanist
Pit Boss Durboll
Prime Force Senhachi
Reltalis
Sanctus the Valiant
Syzoa Shockbubble
Tenso the Fixer
Themista
Tomeseeker Clarus
Tuskax the Rampage
Ulsos the Dark Star
Veilstalker Nyctra
Visciant
Vollexos
Vorak the Soulguard
Wild King Caladras
Zalasi BloodthornePrevents the recipient from using Active Skills.
Adds time to debuffs already active on the target.
Decreases the value of all heals cast on the recipient by the indicated percentage.
If killed while under this debuff, the recipient of the debuff cannot be Revived.
Blocks Buffs from being applied to the recipient. Jinx Buffs will not block Control Buffs, and each Jinx buff will only negate a single Buff before expiring. This debuff can be stacked.
Disables the recipient's Passive Skills.
Decreases the recipient's Movement Speed by the indicated amount.
Moves targets toward the caster and interrupts dashes. Does not move an Invoker affected by a Control Corruption, and cannot bypass an encounter's movement immunity.
Instantly removes buffs from the target unless an effect is protected or the removal is resisted. A bonus conditional on removing a buff triggers only when a buff is actually removed; a resisted attempt does not count.
Moves targets away from the caster and interrupts dashes. Does not move an Invoker affected by a Control Corruption, and cannot bypass an encounter's movement immunity.
Decreases the recipient's Resistance stat by the indicated percentage.
Removes time from buffs already active on the target.
Reduces cooldown recovery rate, increasing effective cooldown time.
Slows skill animations and reduces the tick rate of periodic skill effects.
Moves buffs from an enemy to an ally while preserving their strength and remaining duration.
Prevents the recipient from using their Ultimate Skill.
Prevents the recipient from invoking their Titan.
Increases all damage taken by the stated percentage.
Admiral Gladstone
Aldous the Atomage
Amprix
Araknia
Belmor
Brandis
Cindrake
Fatefinder Dylaine
Furnos the Iron Wall
Lothac
Moros
Netherweb Sildrea
Nirvelle the Soulraiser
Ozmol the Vulcanist
Raziel
Shadek the Soulreaper
Skoloss the Tomb Baron
Ulsos the Dark Star
Virtus the Heavensent
Vorak the Soulguard
Wild King Caladras
Zalasi BloodthornePrevents movement but still allows Combo, Active and Ultimate Skills and Titan invocation. Invoking a Titan removes Chain.
Moves debuffs from an ally to an enemy, preserving strength and duration; the enemy transfer still checks ACC against RES.
Prevents movement and attacks, disables passives, pauses active cooldowns and reduces incoming damage while active.
Throws targets into the air and prevents action until they land; incoming damage remains unchanged. Interrupts dashes, but cannot move an Invoker affected by a Control Corruption or bypass movement immunity.
Prevents movement and attacks while increasing incoming damage.
Prevents movement and attacks but ends immediately when the target takes damage.
Prevents movement and attacks while active; active cooldowns continue and incoming damage remains unchanged.
Forces the recipient to target the caster and limits them to Combo Attacks, though they can still move.