Nautila the Unfathomable - Invokers Titan Legacy

Last updated 31 Oct 2026

Nautila the UnfathomableFreebornDarkMelee AttackerManashockBloodrot
Overall4.5average of 20 ratings

Nautila the Unfathomable is a Legendary Dark Melee Attacker from the Freeborn faction in Invokers Titan Legacy.

The Nautila that went diving for treasure is not the same Nautila that surfaced on one stormy Freeport night, when her crew had lost all hope of her return. While she speaks with the same voice and seemingly has the same body, her words drip with a unsettling hunger. The eyes that stare out of the helmet glisten with an unfathomable malice. What could be in there?

Faction
Freeborn
Element
Dark
Class
Melee Attacker
Sign of
Vess
Tolerances
ManashockBloodrot
Rarity
Legendary

Nautila the Unfathomable stats

  • HP9331#59/161
  • ATK1142#23/161
  • DEF747#68/161
  • CRIT RATE15%#16/161
  • CRIT DMG50%#118/161
  • ACC60#35/161
  • RES10#111/161
  • COMBO SPD60#19/161
  • SKILL SPD0#142/161
  • SKILL RECOV7#48/161
  • MANA GEN0#124/161
  • INSTINCT41#127/161
  • MOVE SPD102#151/161

Nautila the Unfathomable ratings

General Areas

  • Campaign4.5
  • Spires5
  • Arena4
  • Sedula4.5

Gear Bosses

Nautila the Unfathomable skills

Basic attack

Basic Attack

Attacks 1 enemy, dealing damage.
Skill levels (11)
  1. Damage: 25.5% ATK
  2. Damage: 27% ATK
  3. Damage: 28.6% ATK
  4. Damage: 31.1% ATK
  5. Damage: 34.2% ATK
  6. Damage: 36.7% ATK
  7. Damage: 39.8% ATK
  8. Damage: 42.3% ATK
  9. Damage: 45.4% ATK
  10. Damage: 47.9% ATK
  11. Damage: 51% ATK
Skill 1

Hull Smasher

Combo SPD Down
Casts a Combo SPD Down debuff on 1 enemy, lasting 8s. Attacks the target, dealing damage.
Accuracy required for: Combo SPD Down
Skill levels (11)
  1. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 5s. (#1 Damage: 155% ATK)
  2. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 5s. (#1 Damage: 164.3% ATK)
  3. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 5s. (#1 Damage: 173.6% ATK)
  4. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 5s. (#1 Damage: 189.1% ATK)
  5. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 5.5s. (#1 Damage: 207.7% ATK)
  6. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 5.5s. (#1 Damage: 223.2% ATK)
  7. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 6s. (#1 Damage: 241.8% ATK)
  8. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 6s. (#1 Damage: 257.3% ATK)
  9. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 7s. (#1 Damage: 275.9% ATK)
  10. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 7s. (#1 Damage: 291.4% ATK)
  11. #1 Damage: 310% ATK
Skill 2

Tentacle Blitz

JinxMindworm
Attacks 1 enemy 2 times, dealing damage per hit. The first hit casts a Jinx debuff on the target, lasting 17s, blocking them from receiving buffs. Then, casts a Mindworm debuff on the target, lasting 17s, on the second hit, blocking their Passive Skills from activating.
Accuracy required for: Jinx, Mindworm
Skill levels (11)
  1. The first hit casts a [Jinx] debuff on the target, lasting 12s, blocking them from receiving buffs. Then, casts a [Mindworm] debuff on the target, lasting 12s, on the second hit, blocking their Passive Skills from activating. (#1 Damage: 162.5% ATK; #2 Damage: 162.5% ATK)
  2. The first hit casts a [Jinx] debuff on the target, lasting 13s, blocking them from receiving buffs. Then, casts a [Mindworm] debuff on the target, lasting 13s, on the second hit, blocking their Passive Skills from activating. (#1 Damage: 172.2% ATK; #2 Damage: 172.2% ATK)
  3. The first hit casts a [Jinx] debuff on the target, lasting 13s, blocking them from receiving buffs. Then, casts a [Mindworm] debuff on the target, lasting 13s, on the second hit, blocking their Passive Skills from activating. (#1 Damage: 182% ATK; #2 Damage: 182% ATK)
  4. The first hit casts a [Jinx] debuff on the target, lasting 14s, blocking them from receiving buffs. Then, casts a [Mindworm] debuff on the target, lasting 14s, on the second hit, blocking their Passive Skills from activating. (#1 Damage: 198.2% ATK; #2 Damage: 198.2% ATK)
  5. The first hit casts a [Jinx] debuff on the target, lasting 14s, blocking them from receiving buffs. Then, casts a [Mindworm] debuff on the target, lasting 14s, on the second hit, blocking their Passive Skills from activating. (#1 Damage: 217.8% ATK; #2 Damage: 217.8% ATK)
  6. The first hit casts a [Jinx] debuff on the target, lasting 14s, blocking them from receiving buffs. Then, casts a [Mindworm] debuff on the target, lasting 14s, on the second hit, blocking their Passive Skills from activating. (#1 Damage: 234% ATK; #2 Damage: 234% ATK)
  7. The first hit casts a [Jinx] debuff on the target, lasting 14s, blocking them from receiving buffs. Then, casts a [Mindworm] debuff on the target, lasting 14s, on the second hit, blocking their Passive Skills from activating. (#1 Damage: 253.5% ATK; #2 Damage: 253.5% ATK)
  8. The first hit casts a [Jinx] debuff on the target, lasting 15s, blocking them from receiving buffs. Then, casts a [Mindworm] debuff on the target, lasting 15s, on the second hit, blocking their Passive Skills from activating. (#1 Damage: 269.8% ATK; #2 Damage: 269.8% ATK)
  9. The first hit casts a [Jinx] debuff on the target, lasting 15s, blocking them from receiving buffs. Then, casts a [Mindworm] debuff on the target, lasting 15s, on the second hit, blocking their Passive Skills from activating. (#1 Damage: 289.2% ATK; #2 Damage: 289.2% ATK)
  10. #1 Damage: 305.5% ATK; #2 Damage: 305.5% ATK
  11. #1 Damage: 325% ATK; #2 Damage: 325% ATK
Skill 3

Seafoam Spiral

Teleports to the furthest enemy within a 9m radius. Attacks the 10 enemies with the lowest HP% in a 9m radius around Nautila, 3 times over 0.3s, dealing damage per hit. Each hit shortens the duration of up to 5 random buffs on the targets by 7s.
Reduces the cooldown of a random Active Skill on Nautila by 3s if the target has 2 or fewer buffs.
Reduces the cooldown of a random Active Skill on Nautila by 10s if the target has 2 or fewer buffs if the target is a Boss or if the target is a Miniboss.
Accuracy required for: Buff Duration Shortening
Skill levels (11)
  1. Each hit shortens the duration of up to 3 random buffs on the targets by 5s. Reduces the cooldown of a random Active Skill on Nautila by 1.5s if the target has no buffs. Reduces the cooldown of a random Active Skill on Nautila by 7s if the target has no buffs if the target is a Boss or if the target is a Miniboss. (#1 Damage: 54% ATK)
  2. Each hit shortens the duration of up to 3 random buffs on the targets by 5.5s. Reduces the cooldown of a random Active Skill on Nautila by 1.5s if the target has no buffs. Reduces the cooldown of a random Active Skill on Nautila by 7s if the target has no buffs if the target is a Boss or if the target is a Miniboss. (#1 Damage: 57.2% ATK)
  3. Each hit shortens the duration of up to 3 random buffs on the targets by 5.5s. Reduces the cooldown of a random Active Skill on Nautila by 2s if the target has no buffs. Reduces the cooldown of a random Active Skill on Nautila by 7s if the target has no buffs if the target is a Boss or if the target is a Miniboss. (#1 Damage: 60.5% ATK)
  4. Each hit shortens the duration of up to 4 random buffs on the targets by 5.5s. Reduces the cooldown of a random Active Skill on Nautila by 2s if the target has no buffs. Reduces the cooldown of a random Active Skill on Nautila by 8s if the target has no buffs if the target is a Boss or if the target is a Miniboss. (#1 Damage: 65.9% ATK)
  5. Each hit shortens the duration of up to 4 random buffs on the targets by 5.5s. Reduces the cooldown of a random Active Skill on Nautila by 2s if the target has 1 or fewer buffs. Reduces the cooldown of a random Active Skill on Nautila by 8s if the target has 1 or fewer buffs if the target is a Boss or if the target is a Miniboss. (#1 Damage: 72.4% ATK)
  6. Each hit shortens the duration of up to 4 random buffs on the targets by 6s. Reduces the cooldown of a random Active Skill on Nautila by 2s if the target has 1 or fewer buffs. Reduces the cooldown of a random Active Skill on Nautila by 8s if the target has 1 or fewer buffs if the target is a Boss or if the target is a Miniboss. (#1 Damage: 77.8% ATK)
  7. Each hit shortens the duration of up to 4 random buffs on the targets by 6s. Reduces the cooldown of a random Active Skill on Nautila by 2s if the target has 1 or fewer buffs. Reduces the cooldown of a random Active Skill on Nautila by 9s if the target has 1 or fewer buffs if the target is a Boss or if the target is a Miniboss. (#1 Damage: 84.2% ATK)
  8. Each hit shortens the duration of up to 4 random buffs on the targets by 6s. Reduces the cooldown of a random Active Skill on Nautila by 2.5s if the target has 1 or fewer buffs. Reduces the cooldown of a random Active Skill on Nautila by 9s if the target has 1 or fewer buffs if the target is a Boss or if the target is a Miniboss. (#1 Damage: 89.6% ATK)
  9. Each hit shortens the duration of up to 4 random buffs on the targets by 6s. Reduces the cooldown of a random Active Skill on Nautila by 2.5s if the target has 2 or fewer buffs. Reduces the cooldown of a random Active Skill on Nautila by 9s if the target has 2 or fewer buffs if the target is a Boss or if the target is a Miniboss. (#1 Damage: 96.1% ATK)
  10. Each hit shortens the duration of up to 5 random buffs on the targets by 6s. Reduces the cooldown of a random Active Skill on Nautila by 9s if the target has 2 or fewer buffs if the target is a Boss or if the target is a Miniboss. (#1 Damage: 101.5% ATK)
  11. #1 Damage: 108% ATK
Ultimate

Explosive Whirlpool

Heal ReductionBlind
Attacks the 10 enemies with the lowest HP% in a 10m radius around Nautila 2 times, dealing damage per hit. The first hit casts a Heal Reduction debuff on the targets, lasting 20s, decreasing the size of all heals received by %. Then, casts a Blind debuff on the targets, lasting 20s, on the second hit, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Heal Reduction, Blind
Skill levels (11)
  1. The first hit casts a [Heal Reduction] debuff on the targets, lasting 14s, decreasing the size of all heals received by %. Then, casts a [Blind] debuff on the targets, lasting 14s, on the second hit, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. (#1 Damage: 135% ATK; #2 Damage: 135% ATK)
  2. The first hit casts a [Heal Reduction] debuff on the targets, lasting 14s, decreasing the size of all heals received by %. Then, casts a [Blind] debuff on the targets, lasting 14s, on the second hit, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. (#1 Damage: 143.1% ATK; #2 Damage: 143.1% ATK)
  3. The first hit casts a [Heal Reduction] debuff on the targets, lasting 16s, decreasing the size of all heals received by %. Then, casts a [Blind] debuff on the targets, lasting 16s, on the second hit, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. (#1 Damage: 151.2% ATK; #2 Damage: 151.2% ATK)
  4. The first hit casts a [Heal Reduction] debuff on the targets, lasting 16s, decreasing the size of all heals received by %. Then, casts a [Blind] debuff on the targets, lasting 16s, on the second hit, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. (#1 Damage: 164.7% ATK; #2 Damage: 164.7% ATK)
  5. The first hit casts a [Heal Reduction] debuff on the targets, lasting 18s, decreasing the size of all heals received by %. Then, casts a [Blind] debuff on the targets, lasting 18s, on the second hit, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. (#1 Damage: 180.9% ATK; #2 Damage: 180.9% ATK)
  6. The first hit casts a [Heal Reduction] debuff on the targets, lasting 18s, decreasing the size of all heals received by %. Then, casts a [Blind] debuff on the targets, lasting 18s, on the second hit, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. (#1 Damage: 194.4% ATK; #2 Damage: 194.4% ATK)
  7. The first hit casts a [Heal Reduction] debuff on the targets, lasting 18s, decreasing the size of all heals received by %. Then, casts a [Blind] debuff on the targets, lasting 18s, on the second hit, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. (#1 Damage: 210.6% ATK; #2 Damage: 210.6% ATK)
  8. The first hit casts a [Heal Reduction] debuff on the targets, lasting 18s, decreasing the size of all heals received by %. Then, casts a [Blind] debuff on the targets, lasting 18s, on the second hit, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. (#1 Damage: 224.1% ATK; #2 Damage: 224.1% ATK)
  9. #1 Damage: 240.3% ATK; #2 Damage: 240.3% ATK
  10. #1 Damage: 253.8% ATK; #2 Damage: 253.8% ATK
  11. #1 Damage: 270% ATK; #2 Damage: 270% ATK

Nautila the Unfathomable gear recommendations

PvE Build

Weapon
ATK
Shield
DEF
Helmet
HP
Pauldrons
ATK%
Gauntlets
Crit Rate
Chestplate
ACC
Belt
ATK%
Boots
Skill RECOV
Amulet
ATKATK%, Crit Rate, Combo SPD
Earrings
HPATK%, Crit Rate, Combo SPD
Banner
ATK% / Crit RateACC, Combo SPD, Skill RECOV
Talisman
Combo SPDATK%, ACC, Skill RECOV
Flask
ACCATK%, Combo SPD, Skill RECOV

PvP Build

Weapon
ATK
Shield
DEF
Helmet
HP
Pauldrons
ATK%
Gauntlets
Crit Rate / Crit DMG
Chestplate
ACC
Belt
ATK%
Boots
Skill SPD
Amulet
ATK
Earrings
HP
Banner
ATK% / Crit Rate
Talisman
Combo SPD
Flask
ACC

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