Hasuna - Invokers Titan Legacy

Last updated 28 Oct 2026

HasunaCambionDarkMelee AttackerManashockManaburn
Overall3average of 20 ratings

Hasuna is a Epic Dark Melee Attacker from the Cambion faction in Invokers Titan Legacy.

A wanton hedonist and flagrant rule-breaker might seem an odd choice to be a guide for the most devout Lightseeker clerics, but Hasuna knows her patch of the Voidscar like no-one else. They're stuck with her. But, even as she delights in teasing them, she never stops fighting to protect them.

Faction
Cambion
Element
Dark
Class
Melee Attacker
Sign of
Vess
Tolerances
ManashockManaburn
Rarity
Epic

Hasuna stats

  • HP7776#99/161
  • ATK897#76/161
  • DEF671#102/161
  • CRIT RATE15%#9/161
  • CRIT DMG50%#96/161
  • ACC60#28/161
  • RES10#80/161
  • COMBO SPD60#12/161
  • SKILL SPD0#133/161
  • SKILL RECOV7#41/161
  • MANA GEN0#108/161
  • INSTINCT41#107/161
  • MOVE SPD107#140/161

Hasuna ratings

General Areas

  • Campaign2.5
  • Spires3.5
  • Arena3
  • Sedula3

Hasuna skills

Basic attack

Basic Attack

Attacks 1 enemy, dealing damage.
Skill levels (11)
  1. Damage: 24% ATK
  2. Damage: 25.4% ATK
  3. Damage: 26.9% ATK
  4. Damage: 29.3% ATK
  5. Damage: 32.2% ATK
  6. Damage: 34.6% ATK
  7. Damage: 37.4% ATK
  8. Damage: 39.8% ATK
  9. Damage: 42.7% ATK
  10. Damage: 45.1% ATK
  11. Damage: 48% ATK
Skill 1

Pure Pleasure

Attacks 1 enemy, dealing damage. Increases the cooldown of a random Active Skill on the target by 5s.
Accuracy required for: Cooldown Increase
Skill levels (11)
  1. Increases the cooldown of a random Active Skill on the target by 2s. (#1 Damage: 142.5% ATK)
  2. Increases the cooldown of a random Active Skill on the target by 2.3s. (#1 Damage: 151% ATK)
  3. Increases the cooldown of a random Active Skill on the target by 2.6s. (#1 Damage: 159.6% ATK)
  4. Increases the cooldown of a random Active Skill on the target by 2.9s. (#1 Damage: 173.8% ATK)
  5. Increases the cooldown of a random Active Skill on the target by 3.2s. (#1 Damage: 190.9% ATK)
  6. Increases the cooldown of a random Active Skill on the target by 3.5s. (#1 Damage: 205.2% ATK)
  7. Increases the cooldown of a random Active Skill on the target by 3.8s. (#1 Damage: 222.3% ATK)
  8. Increases the cooldown of a random Active Skill on the target by 4.1s. (#1 Damage: 236.5% ATK)
  9. Increases the cooldown of a random Active Skill on the target by 4.4s. (#1 Damage: 253.6% ATK)
  10. Increases the cooldown of a random Active Skill on the target by 4.7s. (#1 Damage: 267.9% ATK)
  11. #1 Damage: 285% ATK
Skill 2

Broken Inhibition

ChainDEF Down
Attacks the furthest enemy from a distance of 10m, dealing damage. The first hit pulls the target to Hasuna. Attacks the target, dealing damage. Casts a Chain debuff on the target, lasting 8s, on the second hit. Chained targets cannot move, but can use Skills and Invoke Titans. Chain debuffs will be removed instantly if the target Invokes a Titan. Then, casts a DEF Down debuff on the target, lasting 14s.
Accuracy required for: Pull, Chain, DEF Down
Skill levels (11)
  1. Casts a [Chain] debuff on the target, lasting 5s, on the second hit. Then, casts a [DEF Down] debuff on the target, lasting 10s. (#1 Damage: 147.5% ATK; #2 Damage: 147.5% ATK)
  2. Casts a [Chain] debuff on the target, lasting 5.5s, on the second hit. Then, casts a [DEF Down] debuff on the target, lasting 10s. (#1 Damage: 156.3% ATK; #2 Damage: 156.3% ATK)
  3. Casts a [Chain] debuff on the target, lasting 5.5s, on the second hit. Then, casts a [DEF Down] debuff on the target, lasting 10s. (#1 Damage: 165.2% ATK; #2 Damage: 165.2% ATK)
  4. Casts a [Chain] debuff on the target, lasting 5.5s, on the second hit. Then, casts a [DEF Down] debuff on the target, lasting 10s. (#1 Damage: 180% ATK; #2 Damage: 180% ATK)
  5. Casts a [Chain] debuff on the target, lasting 5.5s, on the second hit. Then, casts a [DEF Down] debuff on the target, lasting 11s. (#1 Damage: 197.7% ATK; #2 Damage: 197.7% ATK)
  6. Casts a [Chain] debuff on the target, lasting 6s, on the second hit. Then, casts a [DEF Down] debuff on the target, lasting 11s. (#1 Damage: 212.4% ATK; #2 Damage: 212.4% ATK)
  7. Casts a [Chain] debuff on the target, lasting 6s, on the second hit. Then, casts a [DEF Down] debuff on the target, lasting 11s. (#1 Damage: 230.1% ATK; #2 Damage: 230.1% ATK)
  8. Casts a [Chain] debuff on the target, lasting 7s, on the second hit. Then, casts a [DEF Down] debuff on the target, lasting 11s. (#1 Damage: 244.9% ATK; #2 Damage: 244.9% ATK)
  9. Casts a [Chain] debuff on the target, lasting 7s, on the second hit. Then, casts a [DEF Down] debuff on the target, lasting 12s. (#1 Damage: 262.5% ATK; #2 Damage: 262.5% ATK)
  10. Then, casts a [DEF Down] debuff on the target, lasting 12s. (#1 Damage: 277.3% ATK; #2 Damage: 277.3% ATK)
  11. #1 Damage: 295% ATK; #2 Damage: 295% ATK
Skill 3

Essence Drinker

Attacks 1 enemy, dealing damage. The target loses 100 Ultimate Mana. Then, Hasuna gains 100 Ultimate Mana if the target has debuffs.
Accuracy required for: Mana Loss
Skill levels (11)
  1. The target loses 50 Ultimate Mana. Then, Hasuna gains 50 Ultimate Mana if the target has 3 or more debuffs. (#1 Damage: 290% ATK)
  2. The target loses 55 Ultimate Mana. Then, Hasuna gains 55 Ultimate Mana if the target has 3 or more debuffs. (#1 Damage: 307.4% ATK)
  3. The target loses 55 Ultimate Mana. Then, Hasuna gains 55 Ultimate Mana if the target has 2 or more debuffs. (#1 Damage: 324.8% ATK)
  4. The target loses 60 Ultimate Mana. Then, Hasuna gains 60 Ultimate Mana if the target has 2 or more debuffs. (#1 Damage: 353.8% ATK)
  5. The target loses 60 Ultimate Mana. Then, Hasuna gains 60 Ultimate Mana if the target has 2 or more debuffs. (#1 Damage: 388.6% ATK)
  6. The target loses 70 Ultimate Mana. Then, Hasuna gains 70 Ultimate Mana if the target has 2 or more debuffs. (#1 Damage: 417.6% ATK)
  7. The target loses 70 Ultimate Mana. Then, Hasuna gains 70 Ultimate Mana if the target has debuffs. (#1 Damage: 452.4% ATK)
  8. The target loses 80 Ultimate Mana. Then, Hasuna gains 80 Ultimate Mana if the target has debuffs. (#1 Damage: 481.4% ATK)
  9. The target loses 90 Ultimate Mana. Then, Hasuna gains 90 Ultimate Mana if the target has debuffs. (#1 Damage: 516.2% ATK)
  10. #1 Damage: 545.2% ATK
  11. #1 Damage: 580% ATK
Ultimate

Premature Respite

Attacks 9 enemies in a 8.5m radius around Hasuna, dealing damage. Each hit increases the cooldown of a random Active Skill on the targets by 25s, 2 times.
Accuracy required for: Cooldown Increase
Skill levels (11)
  1. Increases the cooldown of a random Active Skill on the targets by 5s. (#1 Damage: 242.5% ATK)
  2. Increases the cooldown of a random Active Skill on the targets by 7s. (#1 Damage: 257% ATK)
  3. Increases the cooldown of a random Active Skill on the targets by 9s. (#1 Damage: 271.6% ATK)
  4. Increases the cooldown of a random Active Skill on the targets by 11s. (#1 Damage: 295.9% ATK)
  5. Increases the cooldown of a random Active Skill on the targets by 13s. (#1 Damage: 325% ATK)
  6. Increases the cooldown of a random Active Skill on the targets by 15s. (#1 Damage: 349.2% ATK)
  7. Increases the cooldown of a random Active Skill on the targets by 17s. (#1 Damage: 378.3% ATK)
  8. Increases the cooldown of a random Active Skill on the targets by 19s. (#1 Damage: 402.5% ATK)
  9. Increases the cooldown of a random Active Skill on the targets by 22s. (#1 Damage: 431.6% ATK)
  10. Increases the cooldown of a random Active Skill on the targets by 25s. (#1 Damage: 455.9% ATK)
  11. #1 Damage: 485% ATK

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