Skrimp - Invokers Titan Legacy

Last updated 3 Nov 2026

SkrimpLightseekersLightMelee AttackerManashock
Overall2.8average of 20 ratings

Skrimp is a Rare Light Melee Attacker from the Lightseekers faction in Invokers Titan Legacy.

Falling down a ravine and taking several bumps on the noggin changed Skrimp's life forever. Those repeated knocks broke Malice's spell on him – now, he fights for justice! For Serenity! Unfortunately, it also gave Skrimp unbreakable confidence, and the unshakeable conviction that he's the greatest hero that's ever heroed. Thank Serenity's he's on our side.

Faction
Lightseekers
Element
Light
Class
Melee Attacker
Sign of
Temero
Tolerances
Manashock
Rarity
Rare

Skrimp stats

  • HP6173#141/161
  • ATK733#120/161
  • DEF591#135/161
  • CRIT RATE10%#75/161
  • CRIT DMG60%#57/161
  • ACC23#123/161
  • RES10#139/161
  • COMBO SPD0#145/161
  • SKILL SPD6#97/161
  • SKILL RECOV0#149/161
  • MANA GEN37#73/161
  • INSTINCT41#145/161
  • MOVE SPD132#84/161

Skrimp ratings

Skrimp skills

Basic attack

Basic Attack

Attacks 1 enemy from a distance of 9m, dealing damage.
Skill levels (11)
  1. Damage: 25.5% ATK
  2. Damage: 27% ATK
  3. Damage: 28.6% ATK
  4. Damage: 31.1% ATK
  5. Damage: 34.2% ATK
  6. Damage: 36.7% ATK
  7. Damage: 39.8% ATK
  8. Damage: 42.3% ATK
  9. Damage: 45.4% ATK
  10. Damage: 47.9% ATK
  11. Damage: 51% ATK
Skill 1

Word of Power

Heal Reduction
Attacks 1 enemy from a distance of 9m, dealing damage. Casts a Heal Reduction debuff on the target, lasting 7s, decreasing the size of all heals received by %.
Accuracy required for: Heal Reduction
Skill levels (11)
  1. Casts a [Heal Reduction] debuff on the target, lasting 4s, decreasing the size of all heals received by %. (#1 Damage: 155% ATK)
  2. Casts a [Heal Reduction] debuff on the target, lasting 4s, decreasing the size of all heals received by %. (#1 Damage: 164.3% ATK)
  3. Casts a [Heal Reduction] debuff on the target, lasting 4s, decreasing the size of all heals received by %. (#1 Damage: 173.6% ATK)
  4. Casts a [Heal Reduction] debuff on the target, lasting 5s, decreasing the size of all heals received by %. (#1 Damage: 189.1% ATK)
  5. Casts a [Heal Reduction] debuff on the target, lasting 5s, decreasing the size of all heals received by %. (#1 Damage: 207.7% ATK)
  6. Casts a [Heal Reduction] debuff on the target, lasting 5s, decreasing the size of all heals received by %. (#1 Damage: 223.2% ATK)
  7. Casts a [Heal Reduction] debuff on the target, lasting 5s, decreasing the size of all heals received by %. (#1 Damage: 241.8% ATK)
  8. Casts a [Heal Reduction] debuff on the target, lasting 6s, decreasing the size of all heals received by %. (#1 Damage: 257.3% ATK)
  9. Casts a [Heal Reduction] debuff on the target, lasting 6s, decreasing the size of all heals received by %. (#1 Damage: 275.9% ATK)
  10. Casts a [Heal Reduction] debuff on the target, lasting 6s, decreasing the size of all heals received by %. (#1 Damage: 291.4% ATK)
  11. #1 Damage: 310% ATK
Skill 2

Mightier Than The Sword

ATK DownCrit Rate Down
Attacks 1 enemy from a distance of 9m, 2 times, dealing damage per hit. The first hit casts a ATK Down debuff on the target, lasting 16s. Then, casts a Crit Rate Down debuff on the target, lasting 16s, on the second hit.
Accuracy required for: ATK Down, Crit Rate Down
Skill levels (11)
  1. The first hit casts a [ATK Down] debuff on the target, lasting 12s. Then, casts a [Crit Rate Down] debuff on the target, lasting 12s, on the second hit. (#1 Damage: 160% ATK; #2 Damage: 160% ATK)
  2. The first hit casts a [ATK Down] debuff on the target, lasting 12s. Then, casts a [Crit Rate Down] debuff on the target, lasting 12s, on the second hit. (#1 Damage: 169.6% ATK; #2 Damage: 169.6% ATK)
  3. The first hit casts a [ATK Down] debuff on the target, lasting 12s. Then, casts a [Crit Rate Down] debuff on the target, lasting 12s, on the second hit. (#1 Damage: 179.2% ATK; #2 Damage: 179.2% ATK)
  4. The first hit casts a [ATK Down] debuff on the target, lasting 12s. Then, casts a [Crit Rate Down] debuff on the target, lasting 12s, on the second hit. (#1 Damage: 195.2% ATK; #2 Damage: 195.2% ATK)
  5. The first hit casts a [ATK Down] debuff on the target, lasting 14s. Then, casts a [Crit Rate Down] debuff on the target, lasting 14s, on the second hit. (#1 Damage: 214.4% ATK; #2 Damage: 214.4% ATK)
  6. The first hit casts a [ATK Down] debuff on the target, lasting 14s. Then, casts a [Crit Rate Down] debuff on the target, lasting 14s, on the second hit. (#1 Damage: 230.4% ATK; #2 Damage: 230.4% ATK)
  7. The first hit casts a [ATK Down] debuff on the target, lasting 14s. Then, casts a [Crit Rate Down] debuff on the target, lasting 14s, on the second hit. (#1 Damage: 249.6% ATK; #2 Damage: 249.6% ATK)
  8. The first hit casts a [ATK Down] debuff on the target, lasting 14s. Then, casts a [Crit Rate Down] debuff on the target, lasting 14s, on the second hit. (#1 Damage: 265.6% ATK; #2 Damage: 265.6% ATK)
  9. The first hit casts a [ATK Down] debuff on the target, lasting 14s. Then, casts a [Crit Rate Down] debuff on the target, lasting 14s, on the second hit. (#1 Damage: 284.8% ATK; #2 Damage: 284.8% ATK)
  10. #1 Damage: 300.8% ATK; #2 Damage: 300.8% ATK
  11. #1 Damage: 320% ATK; #2 Damage: 320% ATK
Skill 3

Censure Weakness

Attacks 1 enemy from a distance of 9m, dealing damage, ignores % of the target's DEF per debuff on the target. Damage increases by 7% per debuff on the target, limited up to +150% damage.
Skill levels (11)
  1. Damage increases by 4% per debuff on the target, limited up to +75% damage. (#1 Damage: 320% ATK)
  2. Damage increases by 5% per debuff on the target, limited up to +75% damage. (#1 Damage: 339.2% ATK)
  3. Damage increases by 5% per debuff on the target, limited up to +100% damage. (#1 Damage: 358.4% ATK)
  4. Damage increases by 5% per debuff on the target, limited up to +100% damage. (#1 Damage: 390.4% ATK)
  5. Damage increases by 5% per debuff on the target, limited up to +100% damage. (#1 Damage: 428.8% ATK)
  6. Damage increases by 6% per debuff on the target, limited up to +100% damage. (#1 Damage: 460.8% ATK)
  7. Damage increases by 6% per debuff on the target, limited up to +125% damage. (#1 Damage: 499.2% ATK)
  8. Damage increases by 6% per debuff on the target, limited up to +125% damage. (#1 Damage: 531.2% ATK)
  9. Damage increases by 6% per debuff on the target, limited up to +125% damage. (#1 Damage: 569.6% ATK)
  10. Damage increases by 7% per debuff on the target, limited up to +125% damage. (#1 Damage: 601.6% ATK)
  11. #1 Damage: 640% ATK
Ultimate

Sainted Tract

Attacks 1 enemy from a distance of 9m, 3 times, dealing damage per hit. Each hit Extends the duration of up to 4 random debuffs on the target by 5s. Damage increases by 5% per debuff on the target.
Accuracy required for: Debuff Duration Extension
Skill levels (11)
  1. Each hit Extends the duration of up to 2 random debuffs on the target by 3s. Damage increases by 2% per debuff on the target. (#1 Damage: 177.5% ATK; #2 Damage: 177.5% ATK; #3 Damage: 177.5% ATK)
  2. Each hit Extends the duration of up to 2 random debuffs on the target by 3.5s. Damage increases by 2% per debuff on the target. (#1 Damage: 188.1% ATK; #2 Damage: 188.1% ATK; #3 Damage: 188.1% ATK)
  3. Each hit Extends the duration of up to 2 random debuffs on the target by 3.5s. Damage increases by 2.5% per debuff on the target. (#1 Damage: 198.8% ATK; #2 Damage: 198.8% ATK; #3 Damage: 198.8% ATK)
  4. Each hit Extends the duration of up to 3 random debuffs on the target by 3.5s. Damage increases by 2.5% per debuff on the target. (#1 Damage: 216.6% ATK; #2 Damage: 216.6% ATK; #3 Damage: 216.6% ATK)
  5. Each hit Extends the duration of up to 3 random debuffs on the target by 4s. Damage increases by 2.5% per debuff on the target. (#1 Damage: 237.9% ATK; #2 Damage: 237.9% ATK; #3 Damage: 237.9% ATK)
  6. Each hit Extends the duration of up to 3 random debuffs on the target by 4s. Damage increases by 3% per debuff on the target. (#1 Damage: 255.6% ATK; #2 Damage: 255.6% ATK; #3 Damage: 255.6% ATK)
  7. Each hit Extends the duration of up to 3 random debuffs on the target by 4s. Damage increases by 4% per debuff on the target. (#1 Damage: 276.9% ATK; #2 Damage: 276.9% ATK; #3 Damage: 276.9% ATK)
  8. Each hit Extends the duration of up to 3 random debuffs on the target by 4.5s. Damage increases by 4% per debuff on the target. (#1 Damage: 294.6% ATK; #2 Damage: 294.6% ATK; #3 Damage: 294.6% ATK)
  9. Each hit Extends the duration of up to 3 random debuffs on the target by 4.5s. (#1 Damage: 315.9% ATK; #2 Damage: 315.9% ATK; #3 Damage: 315.9% ATK)
  10. Each hit Extends the duration of up to 4 random debuffs on the target by 4.5s. (#1 Damage: 333.7% ATK; #2 Damage: 333.7% ATK; #3 Damage: 333.7% ATK)
  11. #1 Damage: 355% ATK; #2 Damage: 355% ATK; #3 Damage: 355% ATK

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