Sanctus the Valiant - Invokers Titan Legacy

Last updated 29 Oct 2026

Sanctus the ValiantLightseekersLightMelee AttackerDazeBlight
Overall3.6average of 20 ratings

Sanctus the Valiant is a Epic Light Melee Attacker from the Lightseekers faction in Invokers Titan Legacy.

Legion Inquisitor Sanctus the Valiant is everything one expects from a holy knight: calm, powerful, righteous, skilled, and honor-bound. But the man beneath the armor has done insidious deeds, and even he has begun to doubt.

Faction
Lightseekers
Element
Light
Class
Melee Attacker
Sign of
Actia
Tolerances
DazeBlight
Rarity
Epic

Sanctus the Valiant stats

  • HP8333#81/161
  • ATK829#101/161
  • DEF665#108/161
  • CRIT RATE5%#144/161
  • CRIT DMG50%#137/161
  • ACC92#15/161
  • RES76#18/161
  • COMBO SPD0#138/161
  • SKILL SPD4#119/161
  • SKILL RECOV0#141/161
  • MANA GEN45#15/161
  • INSTINCT54#18/161
  • MOVE SPD149#13/161

Sanctus the Valiant ratings

General Areas

  • Campaign4
  • Spires4.5
  • Arena3.5
  • Sedula4

Gear Bosses

Other Bosses

Sanctus the Valiant skills

Basic attack

Basic Attack

Attacks 1 enemy, dealing damage.
Skill levels (11)
  1. Damage: 23% ATK
  2. Damage: 24.4% ATK
  3. Damage: 25.8% ATK
  4. Damage: 28.1% ATK
  5. Damage: 30.8% ATK
  6. Damage: 33.1% ATK
  7. Damage: 35.9% ATK
  8. Damage: 38.2% ATK
  9. Damage: 40.9% ATK
  10. Damage: 43.2% ATK
  11. Damage: 46% ATK
Skill 1

Scourge And Protect

RES Down
Attacks 1 enemy, dealing damage. Casts a RES Down debuff on the target, lasting 7s.
Accuracy required for: RES Down
Skill levels (11)
  1. Casts a [RES Down] debuff on the target, lasting 5s. (#1 Damage: 147.5% ATK)
  2. Casts a [RES Down] debuff on the target, lasting 5s. (#1 Damage: 156.3% ATK)
  3. Casts a [RES Down] debuff on the target, lasting 5s. (#1 Damage: 165.2% ATK)
  4. Casts a [RES Down] debuff on the target, lasting 5s. (#1 Damage: 180% ATK)
  5. Casts a [RES Down] debuff on the target, lasting 5s. (#1 Damage: 197.7% ATK)
  6. Casts a [RES Down] debuff on the target, lasting 5s. (#1 Damage: 212.4% ATK)
  7. Casts a [RES Down] debuff on the target, lasting 5s. (#1 Damage: 230.1% ATK)
  8. Casts a [RES Down] debuff on the target, lasting 6s. (#1 Damage: 244.9% ATK)
  9. Casts a [RES Down] debuff on the target, lasting 6s. (#1 Damage: 262.5% ATK)
  10. Casts a [RES Down] debuff on the target, lasting 6s. (#1 Damage: 277.3% ATK)
  11. #1 Damage: 295% ATK
Skill 2

Surge And Purge

DEF Down
Attacks 1 enemy, dealing damage. Casts a DEF Down debuff on the target, lasting 13s.
Accuracy required for: DEF Down
Skill levels (11)
  1. Casts a [DEF Down] debuff on the target, lasting 9s. (#1 Damage: 292.5% ATK)
  2. Casts a [DEF Down] debuff on the target, lasting 10s. (#1 Damage: 310% ATK)
  3. Casts a [DEF Down] debuff on the target, lasting 10s. (#1 Damage: 327.6% ATK)
  4. Casts a [DEF Down] debuff on the target, lasting 10s. (#1 Damage: 356.9% ATK)
  5. Casts a [DEF Down] debuff on the target, lasting 11s. (#1 Damage: 392% ATK)
  6. Casts a [DEF Down] debuff on the target, lasting 11s. (#1 Damage: 421.2% ATK)
  7. Casts a [DEF Down] debuff on the target, lasting 11s. (#1 Damage: 456.3% ATK)
  8. Casts a [DEF Down] debuff on the target, lasting 12s. (#1 Damage: 485.5% ATK)
  9. Casts a [DEF Down] debuff on the target, lasting 12s. (#1 Damage: 520.6% ATK)
  10. Casts a [DEF Down] debuff on the target, lasting 12s. (#1 Damage: 549.9% ATK)
  11. #1 Damage: 585% ATK
Skill 3

Restrain And Detain

Burn
Attacks 9 enemies in a 7m radius around the closest enemy, dealing damage. Casts a 1.75% Burn debuff on the targets, lasting 8s. The Burn ticks every 2s, damaging targets by 1.75% of their MAX HP per tick (up to 400% ATK). Also damages all of the target's allies in a 6m radius by 0.88% of their MAX HP per tick (up to 400% ATK).
Accuracy required for: Burn
Skill levels (11)
  1. Casts a [1% Burn] debuff on the targets, lasting 4s. The [Burn] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.5% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 72.5% ATK; #2 Burn Damage Limit: 200% ATK per tick; #3 Burn Target Allies Damage Limit: 200% ATK per tick)
  2. Casts a [1% Burn] debuff on the targets, lasting 5s. The [Burn] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.5% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 76.8% ATK; #2 Burn Damage Limit: 200% ATK per tick; #3 Burn Target Allies Damage Limit: 200% ATK per tick)
  3. Casts a [1% Burn] debuff on the targets, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 225% ATK). Also damages all of the target's allies in a 6m radius by 0.5% of their MAX HP per tick (up to 225% ATK). (#1 Damage: 81.2% ATK; #2 Burn Damage Limit: 225% ATK per tick; #3 Burn Target Allies Damage Limit: 225% ATK per tick)
  4. Casts a [1.1% Burn] debuff on the targets, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1.1% of their MAX HP per tick (up to 225% ATK). Also damages all of the target's allies in a 6m radius by 0.55% of their MAX HP per tick (up to 225% ATK). (#1 Damage: 88.5% ATK; #2 Burn Damage Limit: 225% ATK per tick; #3 Burn Target Allies Damage Limit: 225% ATK per tick)
  5. Casts a [1.1% Burn] debuff on the targets, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1.1% of their MAX HP per tick (up to 250% ATK). Also damages all of the target's allies in a 6m radius by 0.55% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 97.2% ATK; #2 Burn Damage Limit: 250% ATK per tick; #3 Burn Target Allies Damage Limit: 250% ATK per tick)
  6. Casts a [1.3% Burn] debuff on the targets, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 250% ATK). Also damages all of the target's allies in a 6m radius by 0.65% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 104.4% ATK; #2 Burn Damage Limit: 250% ATK per tick; #3 Burn Target Allies Damage Limit: 250% ATK per tick)
  7. Casts a [1.3% Burn] debuff on the targets, lasting 7s. The [Burn] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 300% ATK). Also damages all of the target's allies in a 6m radius by 0.65% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 113.1% ATK; #2 Burn Damage Limit: 300% ATK per tick; #3 Burn Target Allies Damage Limit: 300% ATK per tick)
  8. Casts a [1.3% Burn] debuff on the targets, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 300% ATK). Also damages all of the target's allies in a 6m radius by 0.65% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 120.3% ATK; #2 Burn Damage Limit: 300% ATK per tick; #3 Burn Target Allies Damage Limit: 300% ATK per tick)
  9. Casts a [1.5% Burn] debuff on the targets, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 350% ATK). Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 129.1% ATK; #2 Burn Damage Limit: 350% ATK per tick; #3 Burn Target Allies Damage Limit: 350% ATK per tick)
  10. Casts a [1.5% Burn] debuff on the targets, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 350% ATK). Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 136.3% ATK; #2 Burn Damage Limit: 350% ATK per tick; #3 Burn Target Allies Damage Limit: 350% ATK per tick)
  11. #1 Damage: 145% ATK; #2 Burn Damage Limit: 400% ATK per tick; #3 Burn Target Allies Damage Limit: 400% ATK per tick
Ultimate

Wield And Shield

Attacks 1 enemy 3 times, dealing damage per hit. Each hit extends the duration of up to 3 random debuffs on the target by 4s.
Accuracy required for: Debuff Duration Extension
Skill levels (11)
  1. Each hit extends the duration of 1 random debuff on the target by 2s. (#1 Damage: 164% ATK; #2 Damage: 164% ATK; #3 Damage: 164% ATK)
  2. Each hit extends the duration of 1 random debuff on the target by 2s. (#1 Damage: 173.8% ATK; #2 Damage: 173.8% ATK; #3 Damage: 173.8% ATK)
  3. Each hit extends the duration of 1 random debuff on the target by 2s. (#1 Damage: 183.7% ATK; #2 Damage: 183.7% ATK; #3 Damage: 183.7% ATK)
  4. Each hit extends the duration of up to 2 random debuffs on the target by 2s. (#1 Damage: 200.1% ATK; #2 Damage: 200.1% ATK; #3 Damage: 200.1% ATK)
  5. Each hit extends the duration of up to 2 random debuffs on the target by 2s. (#1 Damage: 219.8% ATK; #2 Damage: 219.8% ATK; #3 Damage: 219.8% ATK)
  6. Each hit extends the duration of up to 2 random debuffs on the target by 2s. (#1 Damage: 236.2% ATK; #2 Damage: 236.2% ATK; #3 Damage: 236.2% ATK)
  7. Each hit extends the duration of up to 2 random debuffs on the target by 3s. (#1 Damage: 255.8% ATK; #2 Damage: 255.8% ATK; #3 Damage: 255.8% ATK)
  8. Each hit extends the duration of up to 2 random debuffs on the target by 3s. (#1 Damage: 272.2% ATK; #2 Damage: 272.2% ATK; #3 Damage: 272.2% ATK)
  9. Each hit extends the duration of up to 2 random debuffs on the target by 3s. (#1 Damage: 291.9% ATK; #2 Damage: 291.9% ATK; #3 Damage: 291.9% ATK)
  10. Each hit extends the duration of up to 3 random debuffs on the target by 3s. (#1 Damage: 308.3% ATK; #2 Damage: 308.3% ATK; #3 Damage: 308.3% ATK)
  11. #1 Damage: 328% ATK; #2 Damage: 328% ATK; #3 Damage: 328% ATK

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