Nightguard Aleksu - Invokers Titan Legacy

Last updated 31 Oct 2026

Nightguard AleksuNocturnaFireRanged AttackerDazeBlight
Overall3.4average of 20 ratings

Nightguard Aleksu is a Epic Fire Ranged Attacker from the Nocturna faction in Invokers Titan Legacy.

Aleksu is a vigilante, committed to the safety of every soul in Shadespire. It’s a thankless duty, but essential – with no laws, keeping everyone civil is a matter of gentle reminders backed by powerful weapons. At least Aleksu has the latter in spades.

Faction
Nocturna
Element
Fire
Class
Ranged Attacker
Sign of
Temero
Tolerances
DazeBlight
Rarity
Epic

Nightguard Aleksu stats

  • HP5787#151/161
  • ATK1114#31/161
  • DEF678#98/161
  • CRIT RATE10%#66/161
  • CRIT DMG60%#48/161
  • ACC23#114/161
  • RES10#114/161
  • COMBO SPD0#123/161
  • SKILL SPD6#88/161
  • SKILL RECOV0#126/161
  • MANA GEN37#64/161
  • INSTINCT41#129/161
  • MOVE SPD136#67/161

Nightguard Aleksu ratings

General Areas

  • Campaign4
  • Spires4
  • Arena3.5
  • Sedula3.5

Gear Bosses

Nightguard Aleksu skills

Basic attack

Basic Attack

Attacks 1 enemy from a distance of 9m, dealing damage.
Skill levels (11)
  1. Damage: 23.5% ATK
  2. Damage: 24.9% ATK
  3. Damage: 26.3% ATK
  4. Damage: 28.7% ATK
  5. Damage: 31.5% ATK
  6. Damage: 33.8% ATK
  7. Damage: 36.7% ATK
  8. Damage: 39% ATK
  9. Damage: 41.8% ATK
  10. Damage: 44.2% ATK
  11. Damage: 47% ATK
Skill 1

Extend Sentence

Attacks 1 enemy from a distance of 9m, dealing damage. Extends the duration of up to 2 random debuffs on the target by 1.5s.
Accuracy required for: Debuff Duration Extension
Skill levels (11)
  1. Extends the duration of 1 random debuff on the target by 1s. (#1 Damage: 141.5% ATK)
  2. Extends the duration of 1 random debuff on the target by 1.1s. (#1 Damage: 150% ATK)
  3. Extends the duration of 1 random debuff on the target by 1.1s. (#1 Damage: 158.5% ATK)
  4. Extends the duration of 1 random debuff on the target by 1.2s. (#1 Damage: 172.6% ATK)
  5. Extends the duration of 1 random debuff on the target by 1.2s. (#1 Damage: 189.6% ATK)
  6. Extends the duration of 1 random debuff on the target by 1.3s. (#1 Damage: 203.8% ATK)
  7. Extends the duration of 1 random debuff on the target by 1.3s. (#1 Damage: 220.7% ATK)
  8. Extends the duration of 1 random debuff on the target by 1.4s. (#1 Damage: 234.9% ATK)
  9. Extends the duration of 1 random debuff on the target by 1.4s. (#1 Damage: 251.9% ATK)
  10. Extends the duration of 1 random debuff on the target by 1.5s. (#1 Damage: 266% ATK)
  11. #1 Damage: 283% ATK
Skill 2

Scour Healing

Heal Reduction
Attacks 1 enemy from a distance of 9m, dealing damage. Casts a Heal Reduction debuff on the target, lasting 15s, decreasing the size of all heals received by %.
Accuracy required for: Heal Reduction
Skill levels (11)
  1. Casts a [Heal Reduction] debuff on the target, lasting 12s, decreasing the size of all heals received by %. (#1 Damage: 287.5% ATK)
  2. Casts a [Heal Reduction] debuff on the target, lasting 12s, decreasing the size of all heals received by %. (#1 Damage: 304.7% ATK)
  3. Casts a [Heal Reduction] debuff on the target, lasting 12s, decreasing the size of all heals received by %. (#1 Damage: 322% ATK)
  4. Casts a [Heal Reduction] debuff on the target, lasting 12s, decreasing the size of all heals received by %. (#1 Damage: 350.8% ATK)
  5. Casts a [Heal Reduction] debuff on the target, lasting 12s, decreasing the size of all heals received by %. (#1 Damage: 385.2% ATK)
  6. Casts a [Heal Reduction] debuff on the target, lasting 12s, decreasing the size of all heals received by %. (#1 Damage: 414% ATK)
  7. Casts a [Heal Reduction] debuff on the target, lasting 12s, decreasing the size of all heals received by %. (#1 Damage: 448.5% ATK)
  8. Casts a [Heal Reduction] debuff on the target, lasting 13s, decreasing the size of all heals received by %. (#1 Damage: 477.2% ATK)
  9. Casts a [Heal Reduction] debuff on the target, lasting 13s, decreasing the size of all heals received by %. (#1 Damage: 511.8% ATK)
  10. #1 Damage: 540.5% ATK
  11. #1 Damage: 575% ATK
Skill 3

Vigilant Eye

DEF DownATK Down
Attacks 1 enemy from a distance of 9m, 2 times, dealing damage per hit. The first hit casts a DEF Down debuff on the target, lasting 18s. Then, casts a ATK Down debuff on the target, lasting 18s, on the second hit.
Accuracy required for: DEF Down, ATK Down
Skill levels (11)
  1. The first hit casts a [DEF Down] debuff on the target, lasting 13s. Then, casts a [ATK Down] debuff on the target, lasting 13s, on the second hit. (#1 Damage: 145% ATK; #2 Damage: 145% ATK)
  2. The first hit casts a [DEF Down] debuff on the target, lasting 13s. Then, casts a [ATK Down] debuff on the target, lasting 13s, on the second hit. (#1 Damage: 153.7% ATK; #2 Damage: 153.7% ATK)
  3. The first hit casts a [DEF Down] debuff on the target, lasting 13s. Then, casts a [ATK Down] debuff on the target, lasting 13s, on the second hit. (#1 Damage: 162.4% ATK; #2 Damage: 162.4% ATK)
  4. The first hit casts a [DEF Down] debuff on the target, lasting 14s. Then, casts a [ATK Down] debuff on the target, lasting 14s, on the second hit. (#1 Damage: 176.9% ATK; #2 Damage: 176.9% ATK)
  5. The first hit casts a [DEF Down] debuff on the target, lasting 14s. Then, casts a [ATK Down] debuff on the target, lasting 14s, on the second hit. (#1 Damage: 194.3% ATK; #2 Damage: 194.3% ATK)
  6. The first hit casts a [DEF Down] debuff on the target, lasting 14s. Then, casts a [ATK Down] debuff on the target, lasting 14s, on the second hit. (#1 Damage: 208.8% ATK; #2 Damage: 208.8% ATK)
  7. The first hit casts a [DEF Down] debuff on the target, lasting 16s. Then, casts a [ATK Down] debuff on the target, lasting 16s, on the second hit. (#1 Damage: 226.2% ATK; #2 Damage: 226.2% ATK)
  8. The first hit casts a [DEF Down] debuff on the target, lasting 16s. Then, casts a [ATK Down] debuff on the target, lasting 16s, on the second hit. (#1 Damage: 240.7% ATK; #2 Damage: 240.7% ATK)
  9. The first hit casts a [DEF Down] debuff on the target, lasting 16s. Then, casts a [ATK Down] debuff on the target, lasting 16s, on the second hit. (#1 Damage: 258.1% ATK; #2 Damage: 258.1% ATK)
  10. #1 Damage: 272.6% ATK; #2 Damage: 272.6% ATK
  11. #1 Damage: 290% ATK; #2 Damage: 290% ATK
Ultimate

Make Peace

Attacks 9 enemies in a 8m radius around Nightguard Aleksu, from a distance of 4m, 3 times, dealing damage per hit. Damage increases by 75% if the target has debuffs. Damage increases by 150% if the target has 3 or more debuffs instead.
Skill levels (11)
  1. Damage increases by 50% if the target has debuffs. Damage increases by 100% if the target has 5 or more debuffs instead. (#1 Damage: 80% ATK; #2 Damage: 80% ATK; #3 Damage: 80% ATK)
  2. Damage increases by 55% if the target has debuffs. Damage increases by 110% if the target has 5 or more debuffs instead. (#1 Damage: 84.8% ATK; #2 Damage: 84.8% ATK; #3 Damage: 84.8% ATK)
  3. Damage increases by 55% if the target has debuffs. Damage increases by 110% if the target has 4 or more debuffs instead. (#1 Damage: 89.6% ATK; #2 Damage: 89.6% ATK; #3 Damage: 89.6% ATK)
  4. Damage increases by 60% if the target has debuffs. Damage increases by 120% if the target has 4 or more debuffs instead. (#1 Damage: 97.6% ATK; #2 Damage: 97.6% ATK; #3 Damage: 97.6% ATK)
  5. Damage increases by 60% if the target has debuffs. Damage increases by 120% if the target has 4 or more debuffs instead. (#1 Damage: 107.2% ATK; #2 Damage: 107.2% ATK; #3 Damage: 107.2% ATK)
  6. Damage increases by 65% if the target has debuffs. Damage increases by 130% if the target has 4 or more debuffs instead. (#1 Damage: 115.2% ATK; #2 Damage: 115.2% ATK; #3 Damage: 115.2% ATK)
  7. Damage increases by 70% if the target has debuffs. Damage increases by 140% if the target has 4 or more debuffs instead. (#1 Damage: 124.8% ATK; #2 Damage: 124.8% ATK; #3 Damage: 124.8% ATK)
  8. Damage increases by 70% if the target has debuffs. Damage increases by 140% if the target has 4 or more debuffs instead. (#1 Damage: 132.8% ATK; #2 Damage: 132.8% ATK; #3 Damage: 132.8% ATK)
  9. Damage increases by 70% if the target has debuffs. Damage increases by 140% if the target has 3 or more debuffs instead. (#1 Damage: 142.4% ATK; #2 Damage: 142.4% ATK; #3 Damage: 142.4% ATK)
  10. #1 Damage: 150.4% ATK; #2 Damage: 150.4% ATK; #3 Damage: 150.4% ATK
  11. #1 Damage: 160% ATK; #2 Damage: 160% ATK; #3 Damage: 160% ATK

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