Sunspot Ricklow - Invokers Titan Legacy

Last updated 28 Oct 2026

Sunspot RicklowMagiFireRanged AttackerCrushFatigue
Overall3.1average of 20 ratings

Sunspot Ricklow is a Epic Fire Ranged Attacker from the Magi faction in Invokers Titan Legacy.

Hear Ricklow's name and be afraid, villains! For his soul burns with an awesome power! Within his Arcana, the Pyro Librum, he writes your final words. And they read... BURN! If you can't tell, Ricklow is a Magi with a flair for the dramatic, casting himself as Amara's greatest pyromancer and the hero that will free it from Malice's grasp. He and Skrimp get on famously.

Faction
Magi
Element
Fire
Class
Ranged Attacker
Sign of
Temero
Tolerances
CrushFatigue
Rarity
Epic

Sunspot Ricklow stats

  • HP6044#147/161
  • ATK1041#50/161
  • DEF716#87/161
  • CRIT RATE10%#77/161
  • CRIT DMG60%#59/161
  • ACC23#125/161
  • RES10#141/161
  • COMBO SPD0#147/161
  • SKILL SPD6#99/161
  • SKILL RECOV0#151/161
  • MANA GEN37#75/161
  • INSTINCT41#147/161
  • MOVE SPD118#127/161

Sunspot Ricklow ratings

General Areas

Gear Bosses

Other Bosses

Sunspot Ricklow skills

Basic attack

Basic Attack

Attacks 1 enemy from a distance of 9m, dealing damage.
Skill levels (11)
  1. Damage: 24.5% ATK
  2. Damage: 26% ATK
  3. Damage: 27.4% ATK
  4. Damage: 29.9% ATK
  5. Damage: 32.8% ATK
  6. Damage: 35.3% ATK
  7. Damage: 38.2% ATK
  8. Damage: 40.7% ATK
  9. Damage: 43.6% ATK
  10. Damage: 46.1% ATK
  11. Damage: 49% ATK
Skill 1

Burning Justice!

Attacks 1 enemy from a distance of 9m, 2 times, dealing damage per hit. Each hit reduces the cooldown of Active Skill 2 on Ricklow by 2s if the hit lands as a critical hit.
Skill levels (11)
  1. Each hit reduces the cooldown of Active Skill 2 on Ricklow by 1s if the hit lands as a critical hit. (#1 Damage: 70% ATK; #2 Damage: 70% ATK)
  2. Each hit reduces the cooldown of Active Skill 2 on Ricklow by 1.1s if the hit lands as a critical hit. (#1 Damage: 74.2% ATK; #2 Damage: 74.2% ATK)
  3. Each hit reduces the cooldown of Active Skill 2 on Ricklow by 1.2s if the hit lands as a critical hit. (#1 Damage: 78.4% ATK; #2 Damage: 78.4% ATK)
  4. Each hit reduces the cooldown of Active Skill 2 on Ricklow by 1.3s if the hit lands as a critical hit. (#1 Damage: 85.4% ATK; #2 Damage: 85.4% ATK)
  5. Each hit reduces the cooldown of Active Skill 2 on Ricklow by 1.4s if the hit lands as a critical hit. (#1 Damage: 93.8% ATK; #2 Damage: 93.8% ATK)
  6. Each hit reduces the cooldown of Active Skill 2 on Ricklow by 1.5s if the hit lands as a critical hit. (#1 Damage: 100.8% ATK; #2 Damage: 100.8% ATK)
  7. Each hit reduces the cooldown of Active Skill 2 on Ricklow by 1.6s if the hit lands as a critical hit. (#1 Damage: 109.2% ATK; #2 Damage: 109.2% ATK)
  8. Each hit reduces the cooldown of Active Skill 2 on Ricklow by 1.7s if the hit lands as a critical hit. (#1 Damage: 116.2% ATK; #2 Damage: 116.2% ATK)
  9. Each hit reduces the cooldown of Active Skill 2 on Ricklow by 1.8s if the hit lands as a critical hit. (#1 Damage: 124.6% ATK; #2 Damage: 124.6% ATK)
  10. Each hit reduces the cooldown of Active Skill 2 on Ricklow by 1.9s if the hit lands as a critical hit. (#1 Damage: 131.6% ATK; #2 Damage: 131.6% ATK)
  11. #1 Damage: 140% ATK; #2 Damage: 140% ATK
Skill 2

Volcanic Sphere!

Attacks the 9 enemies with the lowest HP% in a 10m radius, from a distance of 9m, dealing damage.
Ricklow gains 35 Ultimate Mana for each target hit.
Skill levels (11)
  1. Ricklow gains 15 Ultimate Mana for each target hit. (#1 Damage: 145% ATK)
  2. Ricklow gains 17 Ultimate Mana for each target hit. (#1 Damage: 153.7% ATK)
  3. Ricklow gains 19 Ultimate Mana for each target hit. (#1 Damage: 162.4% ATK)
  4. Ricklow gains 21 Ultimate Mana for each target hit. (#1 Damage: 176.9% ATK)
  5. Ricklow gains 23 Ultimate Mana for each target hit. (#1 Damage: 194.3% ATK)
  6. Ricklow gains 25 Ultimate Mana for each target hit. (#1 Damage: 208.8% ATK)
  7. Ricklow gains 27 Ultimate Mana for each target hit. (#1 Damage: 226.2% ATK)
  8. Ricklow gains 29 Ultimate Mana for each target hit. (#1 Damage: 240.7% ATK)
  9. Ricklow gains 31 Ultimate Mana for each target hit. (#1 Damage: 258.1% ATK)
  10. Ricklow gains 33 Ultimate Mana for each target hit. (#1 Damage: 272.6% ATK)
  11. #1 Damage: 290% ATK
Skill 3

Librum Laser!

Attacks 1 enemy from a distance of 9m, dealing damage. Removes 2 random buffs from the target.
Attacks 1 enemy from a distance of 9m, dealing damage if successful or if the target has no buffs.
Accuracy required for: Buff Removal
Skill levels (11)
  1. Removes a random buff from the target. (#1 Damage: 293% ATK; #2 Damage: 300% ATK)
  2. Removes a random buff from the target. (#1 Damage: 310.6% ATK; #2 Damage: 318% ATK)
  3. Removes a random buff from the target. (#1 Damage: 328.2% ATK; #2 Damage: 336% ATK)
  4. Removes a random buff from the target. (#1 Damage: 357.5% ATK; #2 Damage: 366% ATK)
  5. Removes a random buff from the target. (#1 Damage: 392.6% ATK; #2 Damage: 402% ATK)
  6. Removes a random buff from the target. (#1 Damage: 421.9% ATK; #2 Damage: 432% ATK)
  7. Removes a random buff from the target. (#1 Damage: 457.1% ATK; #2 Damage: 468% ATK)
  8. Removes a random buff from the target. (#1 Damage: 486.4% ATK; #2 Damage: 498% ATK)
  9. Removes a random buff from the target. (#1 Damage: 521.5% ATK; #2 Damage: 534% ATK)
  10. Removes a random buff from the target. (#1 Damage: 550.8% ATK; #2 Damage: 564% ATK)
  11. #1 Damage: 586% ATK; #2 Damage: 600% ATK
Ultimate

Ultimate Corona Explosion!

Burn
Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest HP% in a 7m radius around the target, from a distance of 9m, 2 times, dealing damage per hit. Each hit casts a 1.5% Burn debuff on the targets, lasting 10s. The Burn ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 400% ATK). Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick (up to 400% ATK).
Accuracy required for: Burn
Skill levels (11)
  1. Each hit casts a [1% Burn] debuff on the targets, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.5% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 120% ATK; #2 Burn Damage Limit: 200% ATK per tick; #3 Burn Target Allies Damage Limit: 200% ATK per tick; #4 Damage: 120% ATK; #5 Burn Damage Limit: 200% ATK per tick; #6 Burn Target Allies Damage Limit: 200% ATK per tick)
  2. Each hit casts a [1.1% Burn] debuff on the targets, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1.1% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.55% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 127.2% ATK; #2 Burn Damage Limit: 200% ATK per tick; #3 Burn Target Allies Damage Limit: 200% ATK per tick; #4 Damage: 127.2% ATK; #5 Burn Damage Limit: 200% ATK per tick; #6 Burn Target Allies Damage Limit: 200% ATK per tick)
  3. Each hit casts a [1.2% Burn] debuff on the targets, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1.2% of their MAX HP per tick (up to 225% ATK). Also damages all of the target's allies in a 6m radius by 0.6% of their MAX HP per tick (up to 225% ATK). (#1 Damage: 134.4% ATK; #2 Burn Damage Limit: 225% ATK per tick; #3 Burn Target Allies Damage Limit: 225% ATK per tick; #4 Damage: 134.4% ATK; #5 Burn Damage Limit: 225% ATK per tick; #6 Burn Target Allies Damage Limit: 225% ATK per tick)
  4. Each hit casts a [1.3% Burn] debuff on the targets, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 225% ATK). Also damages all of the target's allies in a 6m radius by 0.65% of their MAX HP per tick (up to 225% ATK). (#1 Damage: 146.4% ATK; #2 Burn Damage Limit: 225% ATK per tick; #3 Burn Target Allies Damage Limit: 225% ATK per tick; #4 Damage: 146.4% ATK; #5 Burn Damage Limit: 225% ATK per tick; #6 Burn Target Allies Damage Limit: 225% ATK per tick)
  5. Each hit casts a [1.3% Burn] debuff on the targets, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 250% ATK). Also damages all of the target's allies in a 6m radius by 0.65% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 160.8% ATK; #2 Burn Damage Limit: 250% ATK per tick; #3 Burn Target Allies Damage Limit: 250% ATK per tick; #4 Damage: 160.8% ATK; #5 Burn Damage Limit: 250% ATK per tick; #6 Burn Target Allies Damage Limit: 250% ATK per tick)
  6. Each hit casts a [1.3% Burn] debuff on the targets, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 250% ATK). Also damages all of the target's allies in a 6m radius by 0.65% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 172.8% ATK; #2 Burn Damage Limit: 250% ATK per tick; #3 Burn Target Allies Damage Limit: 250% ATK per tick; #4 Damage: 172.8% ATK; #5 Burn Damage Limit: 250% ATK per tick; #6 Burn Target Allies Damage Limit: 250% ATK per tick)
  7. Each hit casts a [1.4% Burn] debuff on the targets, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1.4% of their MAX HP per tick (up to 300% ATK). Also damages all of the target's allies in a 6m radius by 0.7% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 187.2% ATK; #2 Burn Damage Limit: 300% ATK per tick; #3 Burn Target Allies Damage Limit: 300% ATK per tick; #4 Damage: 187.2% ATK; #5 Burn Damage Limit: 300% ATK per tick; #6 Burn Target Allies Damage Limit: 300% ATK per tick)
  8. Each hit casts a [1.4% Burn] debuff on the targets, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1.4% of their MAX HP per tick (up to 300% ATK). Also damages all of the target's allies in a 6m radius by 0.7% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 199.2% ATK; #2 Burn Damage Limit: 300% ATK per tick; #3 Burn Target Allies Damage Limit: 300% ATK per tick; #4 Damage: 199.2% ATK; #5 Burn Damage Limit: 300% ATK per tick; #6 Burn Target Allies Damage Limit: 300% ATK per tick)
  9. Each hit casts a [1.5% Burn] debuff on the targets, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 350% ATK). Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 213.6% ATK; #2 Burn Damage Limit: 350% ATK per tick; #3 Burn Target Allies Damage Limit: 350% ATK per tick; #4 Damage: 213.6% ATK; #5 Burn Damage Limit: 350% ATK per tick; #6 Burn Target Allies Damage Limit: 350% ATK per tick)
  10. The [Burn] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 350% ATK). Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 225.6% ATK; #2 Burn Damage Limit: 350% ATK per tick; #3 Burn Target Allies Damage Limit: 350% ATK per tick; #4 Damage: 225.6% ATK; #5 Burn Damage Limit: 350% ATK per tick; #6 Burn Target Allies Damage Limit: 350% ATK per tick)
  11. #1 Damage: 240% ATK; #2 Burn Damage Limit: 400% ATK per tick; #3 Burn Target Allies Damage Limit: 400% ATK per tick; #4 Damage: 240% ATK; #5 Burn Damage Limit: 400% ATK per tick; #6 Burn Target Allies Damage Limit: 400% ATK per tick

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