Ozmol the Vulcanist - Invokers Titan Legacy

Last updated 30 Oct 2026

Ozmol the VulcanistIronbandsFireRanged AttackerDazeAtrophy
Overall4.7average of 20 ratings

Ozmol the Vulcanist is a Legendary Fire Ranged Attacker from the Ironbands faction in Invokers Titan Legacy.

Ozmol can see the future. He sees it in the flicker of a candle flame or the molten bubble of a fuming cauldera. It is never a comforting vision, with him often seeing something burning horribly, or a great change forged in fire. Yet the flames never lie, and Ozmol takes no pleasure in recounting his grim prognostications. Well, maybe a little.

Faction
Ironbands
Element
Fire
Class
Ranged Attacker
Sign of
Temero
Tolerances
DazeAtrophy
Rarity
Legendary

Ozmol the Vulcanist stats

  • HP7202#119/161
  • ATK1422#1/161
  • DEF716#86/161
  • CRIT RATE10%#68/161
  • CRIT DMG60%#50/161
  • ACC23#116/161
  • RES10#118/161
  • COMBO SPD0#127/161
  • SKILL SPD6#90/161
  • SKILL RECOV0#129/161
  • MANA GEN37#66/161
  • INSTINCT41#131/161
  • MOVE SPD132#83/161

Ozmol the Vulcanist ratings

General Areas

  • Campaign4.5
  • Spires5
  • Arena4
  • Sedula5

Gear Bosses

Ozmol the Vulcanist skills

Basic attack

Basic Attack

Attacks 1 enemy from a distance of 9m, dealing damage.
Skill levels (11)
  1. Damage: 25.5% ATK
  2. Damage: 27% ATK
  3. Damage: 28.6% ATK
  4. Damage: 31.1% ATK
  5. Damage: 34.2% ATK
  6. Damage: 36.7% ATK
  7. Damage: 39.8% ATK
  8. Damage: 42.3% ATK
  9. Damage: 45.4% ATK
  10. Damage: 47.9% ATK
  11. Damage: 51% ATK
Skill 1

Lava Hail

DEF Down
Attacks 1 enemy from a distance of 9m, dealing damage. Casts a DEF Down debuff on the target, lasting 9s.
Accuracy required for: DEF Down
Skill levels (11)
  1. Casts a [DEF Down] debuff on the target, lasting 6s. (#1 Damage: 155% ATK)
  2. Casts a [DEF Down] debuff on the target, lasting 6s. (#1 Damage: 164.3% ATK)
  3. Casts a [DEF Down] debuff on the target, lasting 6s. (#1 Damage: 173.6% ATK)
  4. Casts a [DEF Down] debuff on the target, lasting 6s. (#1 Damage: 189.1% ATK)
  5. Casts a [DEF Down] debuff on the target, lasting 7s. (#1 Damage: 207.7% ATK)
  6. Casts a [DEF Down] debuff on the target, lasting 7s. (#1 Damage: 223.2% ATK)
  7. Casts a [DEF Down] debuff on the target, lasting 7s. (#1 Damage: 241.8% ATK)
  8. Casts a [DEF Down] debuff on the target, lasting 8s. (#1 Damage: 257.3% ATK)
  9. Casts a [DEF Down] debuff on the target, lasting 8s. (#1 Damage: 275.9% ATK)
  10. Casts a [DEF Down] debuff on the target, lasting 8s. (#1 Damage: 291.4% ATK)
  11. #1 Damage: 310% ATK
Skill 2

Fumescream

Attacks 1 enemy from a distance of 9m, 2 times, dealing damage per hit. Ozmol gains 70 Ultimate Mana for each critical hit.
Skill levels (11)
  1. Ozmol gains 45 Ultimate Mana for each critical hit. (#1 Damage: 157.5% ATK; #2 Damage: 157.5% ATK)
  2. Ozmol gains 47 Ultimate Mana for each critical hit. (#1 Damage: 166.9% ATK; #2 Damage: 166.9% ATK)
  3. Ozmol gains 49 Ultimate Mana for each critical hit. (#1 Damage: 176.4% ATK; #2 Damage: 176.4% ATK)
  4. Ozmol gains 52 Ultimate Mana for each critical hit. (#1 Damage: 192.2% ATK; #2 Damage: 192.2% ATK)
  5. Ozmol gains 55 Ultimate Mana for each critical hit. (#1 Damage: 211.1% ATK; #2 Damage: 211.1% ATK)
  6. Ozmol gains 55 Ultimate Mana for each critical hit. (#1 Damage: 226.8% ATK; #2 Damage: 226.8% ATK)
  7. Ozmol gains 58 Ultimate Mana for each critical hit. (#1 Damage: 245.7% ATK; #2 Damage: 245.7% ATK)
  8. Ozmol gains 58 Ultimate Mana for each critical hit. (#1 Damage: 261.5% ATK; #2 Damage: 261.5% ATK)
  9. Ozmol gains 61 Ultimate Mana for each critical hit. (#1 Damage: 280.4% ATK; #2 Damage: 280.4% ATK)
  10. Ozmol gains 65 Ultimate Mana for each critical hit. (#1 Damage: 296.1% ATK; #2 Damage: 296.1% ATK)
  11. #1 Damage: 315% ATK; #2 Damage: 315% ATK
Skill 3

Vortex Flame

Burn
Selects 1 enemy up to 14m away. Attacks 10 enemies in a 5m radius around the target, from a distance of 9m, 3 times, dealing damage per hit. The first hit launches the targets for 3s. Then, casts 2 2% Burn debuffs on the targets, lasting 10s, on the second hit. The Burn ticks every 2s, damaging targets by 2% of their MAX HP per tick (up to 500% ATK). Also damages all of the target's allies in a 6m radius by 1% of their MAX HP per tick (up to 500% ATK).
Accuracy required for: Launch, Burn
Skill levels (11)
  1. The first hit launches the targets for 2s. Then, casts 2 [1.25% Burn] debuffs on the targets, lasting 6s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.63% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 35% ATK; #2 Damage: 35% ATK; #3 Burn Damage Limit: 200% ATK per tick; #4 Burn Target Allies Damage Limit: 200% ATK per tick; #5 Damage: 35% ATK; #6 Burn Damage Limit: 200% ATK per tick; #7 Burn Target Allies Damage Limit: 200% ATK per tick)
  2. The first hit launches the targets for 2s. Then, casts 2 [1.25% Burn] debuffs on the targets, lasting 6s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.63% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 37.1% ATK; #2 Damage: 37.1% ATK; #3 Burn Damage Limit: 200% ATK per tick; #4 Burn Target Allies Damage Limit: 200% ATK per tick; #5 Damage: 37.1% ATK; #6 Burn Damage Limit: 200% ATK per tick; #7 Burn Target Allies Damage Limit: 200% ATK per tick)
  3. The first hit launches the targets for 2.5s. Then, casts 2 [1.25% Burn] debuffs on the targets, lasting 6s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 250% ATK). Also damages all of the target's allies in a 6m radius by 0.63% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 39.2% ATK; #2 Damage: 39.2% ATK; #3 Burn Damage Limit: 250% ATK per tick; #4 Burn Target Allies Damage Limit: 250% ATK per tick; #5 Damage: 39.2% ATK; #6 Burn Damage Limit: 250% ATK per tick; #7 Burn Target Allies Damage Limit: 250% ATK per tick)
  4. The first hit launches the targets for 2.5s. Then, casts 2 [1.25% Burn] debuffs on the targets, lasting 6s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 250% ATK). Also damages all of the target's allies in a 6m radius by 0.63% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 42.7% ATK; #2 Damage: 42.7% ATK; #3 Burn Damage Limit: 250% ATK per tick; #4 Burn Target Allies Damage Limit: 250% ATK per tick; #5 Damage: 42.7% ATK; #6 Burn Damage Limit: 250% ATK per tick; #7 Burn Target Allies Damage Limit: 250% ATK per tick)
  5. The first hit launches the targets for 2.5s. Then, casts 2 [1.4% Burn] debuffs on the targets, lasting 6s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.4% of their MAX HP per tick (up to 300% ATK). Also damages all of the target's allies in a 6m radius by 0.7% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 46.9% ATK; #2 Damage: 46.9% ATK; #3 Burn Damage Limit: 300% ATK per tick; #4 Burn Target Allies Damage Limit: 300% ATK per tick; #5 Damage: 46.9% ATK; #6 Burn Damage Limit: 300% ATK per tick; #7 Burn Target Allies Damage Limit: 300% ATK per tick)
  6. The first hit launches the targets for 2.5s. Then, casts 2 [1.4% Burn] debuffs on the targets, lasting 6s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.4% of their MAX HP per tick (up to 300% ATK). Also damages all of the target's allies in a 6m radius by 0.7% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 50.4% ATK; #2 Damage: 50.4% ATK; #3 Burn Damage Limit: 300% ATK per tick; #4 Burn Target Allies Damage Limit: 300% ATK per tick; #5 Damage: 50.4% ATK; #6 Burn Damage Limit: 300% ATK per tick; #7 Burn Target Allies Damage Limit: 300% ATK per tick)
  7. Then, casts 2 [1.6% Burn] debuffs on the targets, lasting 6s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.6% of their MAX HP per tick (up to 350% ATK). Also damages all of the target's allies in a 6m radius by 0.8% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 54.6% ATK; #2 Damage: 54.6% ATK; #3 Burn Damage Limit: 350% ATK per tick; #4 Burn Target Allies Damage Limit: 350% ATK per tick; #5 Damage: 54.6% ATK; #6 Burn Damage Limit: 350% ATK per tick; #7 Burn Target Allies Damage Limit: 350% ATK per tick)
  8. Then, casts 2 [1.6% Burn] debuffs on the targets, lasting 8s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.6% of their MAX HP per tick (up to 350% ATK). Also damages all of the target's allies in a 6m radius by 0.8% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 58.1% ATK; #2 Damage: 58.1% ATK; #3 Burn Damage Limit: 350% ATK per tick; #4 Burn Target Allies Damage Limit: 350% ATK per tick; #5 Damage: 58.1% ATK; #6 Burn Damage Limit: 350% ATK per tick; #7 Burn Target Allies Damage Limit: 350% ATK per tick)
  9. Then, casts 2 [1.6% Burn] debuffs on the targets, lasting 8s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.6% of their MAX HP per tick (up to 400% ATK). Also damages all of the target's allies in a 6m radius by 0.8% of their MAX HP per tick (up to 400% ATK). (#1 Damage: 62.3% ATK; #2 Damage: 62.3% ATK; #3 Burn Damage Limit: 400% ATK per tick; #4 Burn Target Allies Damage Limit: 400% ATK per tick; #5 Damage: 62.3% ATK; #6 Burn Damage Limit: 400% ATK per tick; #7 Burn Target Allies Damage Limit: 400% ATK per tick)
  10. Then, casts 2 [2% Burn] debuffs on the targets, lasting 8s, on the second hit. The [Burn] ticks every 2s, damaging targets by 2% of their MAX HP per tick (up to 400% ATK). Also damages all of the target's allies in a 6m radius by 1% of their MAX HP per tick (up to 400% ATK). (#1 Damage: 65.8% ATK; #2 Damage: 65.8% ATK; #3 Burn Damage Limit: 400% ATK per tick; #4 Burn Target Allies Damage Limit: 400% ATK per tick; #5 Damage: 65.8% ATK; #6 Burn Damage Limit: 400% ATK per tick; #7 Burn Target Allies Damage Limit: 400% ATK per tick)
  11. #1 Damage: 70% ATK; #2 Damage: 70% ATK; #3 Burn Damage Limit: 500% ATK per tick; #4 Burn Target Allies Damage Limit: 500% ATK per tick; #5 Damage: 70% ATK; #6 Burn Damage Limit: 500% ATK per tick; #7 Burn Target Allies Damage Limit: 500% ATK per tick
Ultimate

Searing Prophecy

StunWeaken
Attacks 1 enemy from a distance of 9m, dealing damage. Casts a Stun debuff on the target, lasting 8s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal. Then, casts a Weaken debuff on the target, lasting 25s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss.
Attacks 1 enemy from a distance of 9m, dealing damage. Pushes the target 10m away. Inflicts an extra hit for every debuff on the target, limited up to 5, dealing damage.
Accuracy required for: Stun, Weaken, Push
Skill levels (11)
  1. Then, casts a [Weaken] debuff on the target, lasting 15s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. Inflicts an extra hit for every debuff on the target, limited up to 3, dealing damage. (#1 Damage: 262.5% ATK; #2 Damage: 262.5% ATK; #3 Damage: 115% ATK)
  2. Then, casts a [Weaken] debuff on the target, lasting 15s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. Inflicts an extra hit for every debuff on the target, limited up to 3, dealing damage. (#1 Damage: 278.2% ATK; #2 Damage: 278.2% ATK; #3 Damage: 121.9% ATK)
  3. Then, casts a [Weaken] debuff on the target, lasting 15s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. Inflicts an extra hit for every debuff on the target, limited up to 3, dealing damage. (#1 Damage: 294% ATK; #2 Damage: 294% ATK; #3 Damage: 128.8% ATK)
  4. Then, casts a [Weaken] debuff on the target, lasting 15s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. Inflicts an extra hit for every debuff on the target, limited up to 3, dealing damage. (#1 Damage: 320.2% ATK; #2 Damage: 320.2% ATK; #3 Damage: 140.3% ATK)
  5. Then, casts a [Weaken] debuff on the target, lasting 17s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. Inflicts an extra hit for every debuff on the target, limited up to 4, dealing damage. (#1 Damage: 351.8% ATK; #2 Damage: 351.8% ATK; #3 Damage: 154.1% ATK)
  6. Then, casts a [Weaken] debuff on the target, lasting 17s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. Inflicts an extra hit for every debuff on the target, limited up to 4, dealing damage. (#1 Damage: 378% ATK; #2 Damage: 378% ATK; #3 Damage: 165.6% ATK)
  7. Then, casts a [Weaken] debuff on the target, lasting 19s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. Inflicts an extra hit for every debuff on the target, limited up to 4, dealing damage. (#1 Damage: 409.5% ATK; #2 Damage: 409.5% ATK; #3 Damage: 179.4% ATK)
  8. Then, casts a [Weaken] debuff on the target, lasting 19s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. (#1 Damage: 435.8% ATK; #2 Damage: 435.8% ATK; #3 Damage: 190.9% ATK)
  9. Then, casts a [Weaken] debuff on the target, lasting 22s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. (#1 Damage: 467.2% ATK; #2 Damage: 467.2% ATK; #3 Damage: 204.7% ATK)
  10. Then, casts a [Weaken] debuff on the target, lasting 22s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. (#1 Damage: 493.5% ATK; #2 Damage: 493.5% ATK; #3 Damage: 216.2% ATK)
  11. #1 Damage: 525% ATK; #2 Damage: 525% ATK; #3 Damage: 230% ATK

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