Madalea - Invokers Titan Legacy

Last updated 31 Oct 2026

MadaleaNocturnaFireRanged AttackerManashockBlight
Overall3average of 20 ratings

Madalea is a Epic Fire Ranged Attacker from the Nocturna faction in Invokers Titan Legacy.

Madalea is the greatest exorcist in Amara – she may even be a little too great. She had to become Dusklit in order to master her powers, an act strictly forbidden by the Lightseeker Sacriat. Madalea didn’t care. She is the enemy of all Demons, and she will fight them, permission or no.

Faction
Nocturna
Element
Fire
Class
Ranged Attacker
Sign of
Temero
Tolerances
ManashockBlight
Rarity
Epic

Madalea stats

  • HP6044#145/161
  • ATK1071#45/161
  • DEF690#94/161
  • CRIT RATE10%#64/161
  • CRIT DMG60%#46/161
  • ACC23#112/161
  • RES10#105/161
  • COMBO SPD0#116/161
  • SKILL SPD6#86/161
  • SKILL RECOV0#122/161
  • MANA GEN37#62/161
  • INSTINCT41#125/161
  • MOVE SPD123#110/161

Madalea ratings

General Areas

  • Campaign2.5
  • Spires2.5
  • Arena2.5
  • Sedula3

Gear Bosses

Other Bosses

Madalea skills

Basic attack

Basic Attack

Attacks 1 enemy from a distance of 9m, dealing damage.
Skill levels (11)
  1. Damage: 22% ATK
  2. Damage: 23.3% ATK
  3. Damage: 24.6% ATK
  4. Damage: 26.8% ATK
  5. Damage: 29.5% ATK
  6. Damage: 31.7% ATK
  7. Damage: 34.3% ATK
  8. Damage: 36.5% ATK
  9. Damage: 39.2% ATK
  10. Damage: 41.4% ATK
  11. Damage: 44% ATK
Skill 1

Break the Haunter

Attacks 1 enemy from a distance of 9m, dealing damage. Damage increases by 30% if the target has debuffs.
Skill levels (11)
  1. Damage increases by 10% if the target has debuffs. (#1 Damage: 132.5% * ATK)
  2. Damage increases by 11% if the target has debuffs. (#1 Damage: 140.4% * ATK)
  3. Damage increases by 12% if the target has debuffs. (#1 Damage: 148.4% * ATK)
  4. Damage increases by 13% if the target has debuffs. (#1 Damage: 161.7% * ATK)
  5. Damage increases by 15% if the target has debuffs. (#1 Damage: 177.6% * ATK)
  6. Damage increases by 17% if the target has debuffs. (#1 Damage: 190.8% * ATK)
  7. Damage increases by 19% if the target has debuffs. (#1 Damage: 206.7% * ATK)
  8. Damage increases by 21% if the target has debuffs. (#1 Damage: 219.9% * ATK)
  9. Damage increases by 23% if the target has debuffs. (#1 Damage: 235.9% * ATK)
  10. Damage increases by 25% if the target has debuffs. (#1 Damage: 249.1% * ATK)
  11. #1 Damage: 265% * ATK
Skill 2

Scour the Manipulator

Burn
Attacks 1 enemy from a distance of 9m, dealing damage. Casts a 1.75% Burn debuff on the target, lasting 8s. The Burn ticks every 2s, damaging targets by 1.75% of their MAX HP per tick (up to 400% ATK). Also damages all of the target's allies in a 6m radius by 0.88% of their MAX HP per tick (up to 400% ATK).
Accuracy required for: Burn
Skill levels (11)
  1. Casts a [1% Burn] debuff on the target, lasting 4s. The [Burn] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.5% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 145% ATK; #2 Burn Damage Limit: 200% ATK per tick; #3 Burn Target Allies Damage Limit: 200% ATK per tick)
  2. Casts a [1.1% Burn] debuff on the target, lasting 4s. The [Burn] ticks every 2s, damaging targets by 1.1% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.55% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 153.7% ATK; #2 Burn Damage Limit: 200% ATK per tick; #3 Burn Target Allies Damage Limit: 200% ATK per tick)
  3. Casts a [1.1% Burn] debuff on the target, lasting 4s. The [Burn] ticks every 2s, damaging targets by 1.1% of their MAX HP per tick (up to 225% ATK). Also damages all of the target's allies in a 6m radius by 0.55% of their MAX HP per tick (up to 225% ATK). (#1 Damage: 162.4% ATK; #2 Burn Damage Limit: 225% ATK per tick; #3 Burn Target Allies Damage Limit: 225% ATK per tick)
  4. Casts a [1.1% Burn] debuff on the target, lasting 5s. The [Burn] ticks every 2s, damaging targets by 1.1% of their MAX HP per tick (up to 225% ATK). Also damages all of the target's allies in a 6m radius by 0.55% of their MAX HP per tick (up to 225% ATK). (#1 Damage: 176.9% ATK; #2 Burn Damage Limit: 225% ATK per tick; #3 Burn Target Allies Damage Limit: 225% ATK per tick)
  5. Casts a [1.3% Burn] debuff on the target, lasting 5s. The [Burn] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 250% ATK). Also damages all of the target's allies in a 6m radius by 0.65% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 194.3% ATK; #2 Burn Damage Limit: 250% ATK per tick; #3 Burn Target Allies Damage Limit: 250% ATK per tick)
  6. Casts a [1.3% Burn] debuff on the target, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 250% ATK). Also damages all of the target's allies in a 6m radius by 0.65% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 208.8% ATK; #2 Burn Damage Limit: 250% ATK per tick; #3 Burn Target Allies Damage Limit: 250% ATK per tick)
  7. Casts a [1.3% Burn] debuff on the target, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 300% ATK). Also damages all of the target's allies in a 6m radius by 0.65% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 226.2% ATK; #2 Burn Damage Limit: 300% ATK per tick; #3 Burn Target Allies Damage Limit: 300% ATK per tick)
  8. Casts a [1.5% Burn] debuff on the target, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 300% ATK). Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 240.7% ATK; #2 Burn Damage Limit: 300% ATK per tick; #3 Burn Target Allies Damage Limit: 300% ATK per tick)
  9. Casts a [1.5% Burn] debuff on the target, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 350% ATK). Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 258.1% ATK; #2 Burn Damage Limit: 350% ATK per tick; #3 Burn Target Allies Damage Limit: 350% ATK per tick)
  10. Casts a [1.5% Burn] debuff on the target, lasting 7s. The [Burn] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 350% ATK). Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 272.6% ATK; #2 Burn Damage Limit: 350% ATK per tick; #3 Burn Target Allies Damage Limit: 350% ATK per tick)
  11. #1 Damage: 290% ATK; #2 Burn Damage Limit: 400% ATK per tick; #3 Burn Target Allies Damage Limit: 400% ATK per tick
Skill 3

Expose the Deceiver

DEF Down
Attacks 1 enemy from a distance of 9m, dealing damage. Casts a DEF Down debuff on the target, lasting 14s.
Accuracy required for: DEF Down
Skill levels (11)
  1. Casts a [DEF Down] debuff on the target, lasting 10s. (#1 Damage: 300% ATK)
  2. Casts a [DEF Down] debuff on the target, lasting 10s. (#1 Damage: 318% ATK)
  3. Casts a [DEF Down] debuff on the target, lasting 10s. (#1 Damage: 336% ATK)
  4. Casts a [DEF Down] debuff on the target, lasting 10s. (#1 Damage: 366% ATK)
  5. Casts a [DEF Down] debuff on the target, lasting 11s. (#1 Damage: 402% ATK)
  6. Casts a [DEF Down] debuff on the target, lasting 11s. (#1 Damage: 432% ATK)
  7. Casts a [DEF Down] debuff on the target, lasting 11s. (#1 Damage: 468% ATK)
  8. Casts a [DEF Down] debuff on the target, lasting 11s. (#1 Damage: 498% ATK)
  9. Casts a [DEF Down] debuff on the target, lasting 12s. (#1 Damage: 534% ATK)
  10. Casts a [DEF Down] debuff on the target, lasting 12s. (#1 Damage: 564% ATK)
  11. #1 Damage: 600% ATK
Ultimate

Condemn the Damned

Attacks 1 enemy from a distance of 9m, 3 times, dealing damage per hit. Each hit extends the duration of up to 3 random debuffs on the target by 4s.
Accuracy required for: Debuff Duration Extension
Skill levels (11)
  1. Each hit extends the duration of 1 random debuff on the target by 2s. (#1 Damage: 152.5% ATK; #2 Damage: 152.5% ATK; #3 Damage: 152.5% ATK)
  2. Each hit extends the duration of 1 random debuff on the target by 2.2s. (#1 Damage: 161.6% ATK; #2 Damage: 161.6% ATK; #3 Damage: 161.6% ATK)
  3. Each hit extends the duration of 1 random debuff on the target by 2.5s. (#1 Damage: 170.8% ATK; #2 Damage: 170.8% ATK; #3 Damage: 170.8% ATK)
  4. Each hit extends the duration of 1 random debuff on the target by 2.7s. (#1 Damage: 186.1% ATK; #2 Damage: 186.1% ATK; #3 Damage: 186.1% ATK)
  5. Each hit extends the duration of 1 random debuff on the target by 3.1s. (#1 Damage: 204.4% ATK; #2 Damage: 204.4% ATK; #3 Damage: 204.4% ATK)
  6. Each hit extends the duration of 1 random debuff on the target by 3.5s. (#1 Damage: 219.6% ATK; #2 Damage: 219.6% ATK; #3 Damage: 219.6% ATK)
  7. Each hit extends the duration of up to 2 random debuffs on the target by 3.5s. (#1 Damage: 237.9% ATK; #2 Damage: 237.9% ATK; #3 Damage: 237.9% ATK)
  8. Each hit extends the duration of up to 2 random debuffs on the target by 3.5s. (#1 Damage: 253.1% ATK; #2 Damage: 253.1% ATK; #3 Damage: 253.1% ATK)
  9. Each hit extends the duration of up to 2 random debuffs on the target by 4s. (#1 Damage: 271.4% ATK; #2 Damage: 271.4% ATK; #3 Damage: 271.4% ATK)
  10. Each hit extends the duration of up to 2 random debuffs on the target by 4s. (#1 Damage: 286.7% ATK; #2 Damage: 286.7% ATK; #3 Damage: 286.7% ATK)
  11. #1 Damage: 305% ATK; #2 Damage: 305% ATK; #3 Damage: 305% ATK

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