Kolan Deepreef - Invokers Titan Legacy

Last updated 29 Oct 2026

Kolan DeepreefFreebornWaterTankDazeManaburn
Overall3.2average of 20 ratings

Kolan Deepreef is a Epic Water Tank from the Freeborn faction in Invokers Titan Legacy.

Every sailor believes in the nightmares of the deep sea, but few have seen any with their own eyes. Not so for Kolan Deepreef. He has lived among the nightmares, fought their wars and conducted their rituals – and he acts as their hands on the surface, his goals as inscrutable as the ocean’s depths.

Faction
Freeborn
Element
Water
Class
Tank
Sign of
Actia
Tolerances
DazeManaburn
Rarity
Epic

Kolan Deepreef stats

  • HP10928#22/161
  • ATK301#156/161
  • DEF984#16/161
  • CRIT RATE5%#120/161
  • CRIT DMG50%#105/161
  • ACC92#10/161
  • RES76#13/161
  • COMBO SPD0#106/161
  • SKILL SPD4#114/161
  • SKILL RECOV0#114/161
  • MANA GEN45#10/161
  • INSTINCT54#13/161
  • MOVE SPD160#2/161

Kolan Deepreef ratings

General Areas

  • Campaign3
  • Spires3.5
  • Arena2.5
  • Sedula2.5

Other Bosses

Kolan Deepreef skills

Basic attack

Basic Attack

Attacks 1 enemy, dealing damage.
Skill levels (11)
  1. Damage: 12.5% ATK + 12.5% DEF
  2. Damage: 13.2% ATK + 13.2% DEF
  3. Damage: 14% ATK + 14% DEF
  4. Damage: 15.2% ATK + 15.2% DEF
  5. Damage: 16.8% ATK + 16.8% DEF
  6. Damage: 18% ATK + 18% DEF
  7. Damage: 19.5% ATK + 19.5% DEF
  8. Damage: 20.8% ATK + 20.8% DEF
  9. Damage: 22.2% ATK + 22.2% DEF
  10. Damage: 23.5% ATK + 23.5% DEF
  11. Damage: 25% ATK + 25% DEF
Skill 1

Deepdrop Kick

Attacks 1 enemy, dealing damage.
Heals Kolan, restoring (30% * Damage Dealt) HP if the target has 2 or more debuffs.
Skill levels (11)
  1. Heals Kolan, restoring (20% * Damage Dealt) HP if the target has 4 or more debuffs. (#1 Damage: 72.5% ATK + 72.5% DEF; #2 Heal: 20% * Damage Dealt)
  2. Heals Kolan, restoring (21% * Damage Dealt) HP if the target has 4 or more debuffs. (#1 Damage: 76.8% ATK + 76.8% DEF; #2 Heal: 21% * Damage Dealt)
  3. Heals Kolan, restoring (22% * Damage Dealt) HP if the target has 4 or more debuffs. (#1 Damage: 81.2% ATK + 81.2% DEF; #2 Heal: 22% * Damage Dealt)
  4. Heals Kolan, restoring (23% * Damage Dealt) HP if the target has 4 or more debuffs. (#1 Damage: 88.5% ATK + 88.5% DEF; #2 Heal: 23% * Damage Dealt)
  5. Heals Kolan, restoring (24% * Damage Dealt) HP if the target has 4 or more debuffs. (#1 Damage: 97.2% ATK + 97.2% DEF; #2 Heal: 24% * Damage Dealt)
  6. Heals Kolan, restoring (25% * Damage Dealt) HP if the target has 3 or more debuffs. (#1 Damage: 104.4% ATK + 104.4% DEF; #2 Heal: 25% * Damage Dealt)
  7. Heals Kolan, restoring (26% * Damage Dealt) HP if the target has 3 or more debuffs. (#1 Damage: 113.1% ATK + 113.1% DEF; #2 Heal: 26% * Damage Dealt)
  8. Heals Kolan, restoring (27% * Damage Dealt) HP if the target has 3 or more debuffs. (#1 Damage: 120.3% ATK + 120.3% DEF; #2 Heal: 27% * Damage Dealt)
  9. Heals Kolan, restoring (28% * Damage Dealt) HP if the target has 3 or more debuffs. (#1 Damage: 129.1% ATK + 129.1% DEF; #2 Heal: 28% * Damage Dealt)
  10. Heals Kolan, restoring (29% * Damage Dealt) HP if the target has 3 or more debuffs. (#1 Damage: 136.3% ATK + 136.3% DEF; #2 Heal: 29% * Damage Dealt)
  11. #1 Damage: 145% ATK + 145% DEF; #2 Heal: 30% * Damage Dealt
Skill 2

Reef Barrier

Reflect Damage
Attacks 1 enemy, dealing damage. Casts a HP Shield buff on Kolan, lasting 13s. Then, casts a Reflect Damage buff on Kolan, lasting 13s. The Reflect Damage buff will return % of all incoming damage back to the attacker when attacked.
Skill levels (11)
  1. Casts a [HP Shield] buff on Kolan, lasting 8s. Then, casts a [Reflect Damage] buff on Kolan, lasting 8s. (#1 Damage: 145% ATK + 145% DEF; #2 Shield: 15% * MAX HP)
  2. Casts a [HP Shield] buff on Kolan, lasting 8s. Then, casts a [Reflect Damage] buff on Kolan, lasting 8s. (#1 Damage: 153.7% ATK + 153.7% DEF; #2 Shield: 17% * MAX HP)
  3. Casts a [HP Shield] buff on Kolan, lasting 8s. Then, casts a [Reflect Damage] buff on Kolan, lasting 8s. (#1 Damage: 162.4% ATK + 162.4% DEF; #2 Shield: 17% * MAX HP)
  4. Casts a [HP Shield] buff on Kolan, lasting 9s. Then, casts a [Reflect Damage] buff on Kolan, lasting 9s. (#1 Damage: 176.9% ATK + 176.9% DEF; #2 Shield: 19% * MAX HP)
  5. Casts a [HP Shield] buff on Kolan, lasting 9s. Then, casts a [Reflect Damage] buff on Kolan, lasting 9s. (#1 Damage: 194.3% ATK + 194.3% DEF; #2 Shield: 19% * MAX HP)
  6. Casts a [HP Shield] buff on Kolan, lasting 10s. Then, casts a [Reflect Damage] buff on Kolan, lasting 10s. (#1 Damage: 208.8% ATK + 208.8% DEF; #2 Shield: 19% * MAX HP)
  7. Casts a [HP Shield] buff on Kolan, lasting 10s. Then, casts a [Reflect Damage] buff on Kolan, lasting 10s. (#1 Damage: 226.2% ATK + 226.2% DEF; #2 Shield: 19% * MAX HP)
  8. Casts a [HP Shield] buff on Kolan, lasting 10s. Then, casts a [Reflect Damage] buff on Kolan, lasting 10s. (#1 Damage: 240.7% ATK + 240.7% DEF; #2 Shield: 23% * MAX HP)
  9. #1 Damage: 258.1% ATK + 258.1% DEF; #2 Shield: 23% * MAX HP
  10. #1 Damage: 272.6% ATK + 272.6% DEF; #2 Shield: 25% * MAX HP
  11. #1 Damage: 290% ATK + 290% DEF; #2 Shield: 25% * MAX HP
Skill 3

Spines of the Sea

Attacks the 9 enemies with the lowest HP% in a 7m radius around Kolan, dealing damage. Launches the targets for 4s.
Accuracy required for: Launch
Skill levels (11)
  1. Launches the targets for 2s. (#1 Damage: 75% ATK + 75% DEF)
  2. Launches the targets for 2.4s. (#1 Damage: 79.5% ATK + 79.5% DEF)
  3. Launches the targets for 2.4s. (#1 Damage: 84% ATK + 84% DEF)
  4. Launches the targets for 2.8s. (#1 Damage: 91.5% ATK + 91.5% DEF)
  5. Launches the targets for 2.8s. (#1 Damage: 100.5% ATK + 100.5% DEF)
  6. Launches the targets for 3.2s. (#1 Damage: 108% ATK + 108% DEF)
  7. Launches the targets for 3.2s. (#1 Damage: 117% ATK + 117% DEF)
  8. Launches the targets for 3.6s. (#1 Damage: 124.5% ATK + 124.5% DEF)
  9. Launches the targets for 3.6s. (#1 Damage: 133.5% ATK + 133.5% DEF)
  10. #1 Damage: 141% ATK + 141% DEF
  11. #1 Damage: 150% ATK + 150% DEF
Ultimate

Cursebound Anchor

Attacks 1 enemy 2 times, dealing damage per hit. The first hit transfers 3 random debuffs to the target. Then, extends the duration of up to 3 random debuffs on the target by 7s on the second hit.
Accuracy required for: Debuff Transfer, Debuff Duration Extension
Skill levels (11)
  1. The first hit transfers 2 random debuffs to the target. Then, extends the duration of up to 2 random debuffs on the target by 4s on the second hit. (#1 Damage: 125% ATK + 125% DEF; #2 Damage: 125% ATK + 125% DEF)
  2. The first hit transfers 2 random debuffs to the target. Then, extends the duration of up to 2 random debuffs on the target by 4.3s on the second hit. (#1 Damage: 132.5% ATK + 132.5% DEF; #2 Damage: 132.5% ATK + 132.5% DEF)
  3. The first hit transfers 2 random debuffs to the target. Then, extends the duration of up to 2 random debuffs on the target by 4.6s on the second hit. (#1 Damage: 140% ATK + 140% DEF; #2 Damage: 140% ATK + 140% DEF)
  4. The first hit transfers 2 random debuffs to the target. Then, extends the duration of up to 2 random debuffs on the target by 4.9s on the second hit. (#1 Damage: 152.5% ATK + 152.5% DEF; #2 Damage: 152.5% ATK + 152.5% DEF)
  5. The first hit transfers 2 random debuffs to the target. Then, extends the duration of up to 2 random debuffs on the target by 5.2s on the second hit. (#1 Damage: 167.5% ATK + 167.5% DEF; #2 Damage: 167.5% ATK + 167.5% DEF)
  6. The first hit transfers 2 random debuffs to the target. Then, extends the duration of up to 3 random debuffs on the target by 5.5s on the second hit. (#1 Damage: 180% ATK + 180% DEF; #2 Damage: 180% ATK + 180% DEF)
  7. The first hit transfers 2 random debuffs to the target. Then, extends the duration of up to 3 random debuffs on the target by 5.8s on the second hit. (#1 Damage: 195% ATK + 195% DEF; #2 Damage: 195% ATK + 195% DEF)
  8. The first hit transfers 2 random debuffs to the target. Then, extends the duration of up to 3 random debuffs on the target by 6.1s on the second hit. (#1 Damage: 207.5% ATK + 207.5% DEF; #2 Damage: 207.5% ATK + 207.5% DEF)
  9. The first hit transfers 2 random debuffs to the target. Then, extends the duration of up to 3 random debuffs on the target by 6.4s on the second hit. (#1 Damage: 222.5% ATK + 222.5% DEF; #2 Damage: 222.5% ATK + 222.5% DEF)
  10. The first hit transfers 2 random debuffs to the target. Then, extends the duration of up to 3 random debuffs on the target by 6.7s on the second hit. (#1 Damage: 235% ATK + 235% DEF; #2 Damage: 235% ATK + 235% DEF)
  11. #1 Damage: 250% ATK + 250% DEF; #2 Damage: 250% ATK + 250% DEF

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