Moldak - Invokers Titan Legacy

Last updated 30 Oct 2026

MoldakIronbandsDarkMelee AttackerCrushAtrophy
Overall3.1average of 20 ratings

Moldak is a Epic Dark Melee Attacker from the Ironbands faction in Invokers Titan Legacy.

MOLDAK - Self-proclaimed Demon Wrestling Supreme Champion.

MOLDAK FACT #1: Spelled MOLDAK, pronounced MOLDAK.

Faction
Ironbands
Element
Dark
Class
Melee Attacker
Sign of
Kalibar
Tolerances
CrushAtrophy
Rarity
Epic

Moldak stats

  • HP7734#100/161
  • ATK857#87/161
  • DEF709#88/161
  • CRIT RATE5%#128/161
  • CRIT DMG50%#116/161
  • ACC58#68/161
  • RES10#109/161
  • COMBO SPD0#120/161
  • SKILL SPD46#31/161
  • SKILL RECOV33#20/161
  • MANA GEN0#122/161
  • INSTINCT47#54/161
  • MOVE SPD145#28/161

Moldak ratings

General Areas

  • Campaign3
  • Spires3
  • Arena3
  • Sedula3.5

Gear Bosses

Other Bosses

Moldak skills

Basic attack

Basic Attack

Attacks 1 enemy, dealing damage.
Skill levels (11)
  1. Damage: 22.5% ATK
  2. Damage: 23.8% ATK
  3. Damage: 25.2% ATK
  4. Damage: 27.5% ATK
  5. Damage: 30.1% ATK
  6. Damage: 32.4% ATK
  7. Damage: 35.1% ATK
  8. Damage: 37.3% ATK
  9. Damage: 40% ATK
  10. Damage: 42.3% ATK
  11. Damage: 45% ATK
Skill 1

Void Punish

Bleed
Attacks 1 enemy, dealing damage. Instantly ticks 2 Bleed debuffs on the target.
Accuracy required for: Debuff Instant Tick
Skill levels (11)
  1. Instantly ticks 1 [Bleed] debuff on the target. (#1 Damage: 142.5% ATK)
  2. Instantly ticks 1 [Bleed] debuff on the target. (#1 Damage: 151% ATK)
  3. Instantly ticks 1 [Bleed] debuff on the target. (#1 Damage: 159.6% ATK)
  4. Instantly ticks 1 [Bleed] debuff on the target. (#1 Damage: 173.8% ATK)
  5. Instantly ticks 1 [Bleed] debuff on the target. (#1 Damage: 190.9% ATK)
  6. Instantly ticks 1 [Bleed] debuff on the target. (#1 Damage: 205.2% ATK)
  7. Instantly ticks 1 [Bleed] debuff on the target. (#1 Damage: 222.3% ATK)
  8. Instantly ticks 1 [Bleed] debuff on the target. (#1 Damage: 236.5% ATK)
  9. Instantly ticks 1 [Bleed] debuff on the target. (#1 Damage: 253.6% ATK)
  10. Instantly ticks 1 [Bleed] debuff on the target. (#1 Damage: 267.9% ATK)
  11. #1 Damage: 285% ATK
Skill 2

Void Clap

Bleed
Attacks 1 enemy, dealing damage. Casts a 1.25% Bleed debuff on the target, lasting 8s. The Bleed ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 400% ATK).
Accuracy required for: Bleed
Skill levels (11)
  1. Casts a [0.75% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 0.75% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 125% ATK; #2 Bleed Damage Limit: 200% ATK per tick)
  2. Casts a [0.8% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 0.8% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 132.5% ATK; #2 Bleed Damage Limit: 200% ATK per tick)
  3. Casts a [0.8% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 0.8% of their MAX HP per tick (up to 225% ATK). (#1 Damage: 140% ATK; #2 Bleed Damage Limit: 225% ATK per tick)
  4. Casts a [1% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 225% ATK). (#1 Damage: 152.5% ATK; #2 Bleed Damage Limit: 225% ATK per tick)
  5. Casts a [1% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 167.5% ATK; #2 Bleed Damage Limit: 250% ATK per tick)
  6. Casts a [1% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 180% ATK; #2 Bleed Damage Limit: 250% ATK per tick)
  7. Casts a [1% Bleed] debuff on the target, lasting 7s. The [Bleed] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 195% ATK; #2 Bleed Damage Limit: 300% ATK per tick)
  8. Casts a [1.25% Bleed] debuff on the target, lasting 7s. The [Bleed] ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 207.5% ATK; #2 Bleed Damage Limit: 300% ATK per tick)
  9. Casts a [1.25% Bleed] debuff on the target, lasting 7s. The [Bleed] ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 222.5% ATK; #2 Bleed Damage Limit: 350% ATK per tick)
  10. The [Bleed] ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 235% ATK; #2 Bleed Damage Limit: 350% ATK per tick)
  11. #1 Damage: 250% ATK; #2 Bleed Damage Limit: 400% ATK per tick
Skill 3

Void Crash

Stun
Attacks 9 enemies in a 120°, 5m cone in front of Moldak, dealing damage. Casts a Stun debuff on the targets, lasting 7s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal.
Accuracy required for: Stun
Skill levels (11)
  1. Casts a [Stun] debuff on the targets, lasting 4s. (#1 Damage: 147.5% ATK)
  2. Casts a [Stun] debuff on the targets, lasting 4.5s. (#1 Damage: 156.3% ATK)
  3. Casts a [Stun] debuff on the targets, lasting 4.5s. (#1 Damage: 165.2% ATK)
  4. Casts a [Stun] debuff on the targets, lasting 5s. (#1 Damage: 180% ATK)
  5. Casts a [Stun] debuff on the targets, lasting 5s. (#1 Damage: 197.7% ATK)
  6. Casts a [Stun] debuff on the targets, lasting 5.5s. (#1 Damage: 212.4% ATK)
  7. Casts a [Stun] debuff on the targets, lasting 5.5s. (#1 Damage: 230.1% ATK)
  8. Casts a [Stun] debuff on the targets, lasting 6s. (#1 Damage: 244.9% ATK)
  9. Casts a [Stun] debuff on the targets, lasting 6s. (#1 Damage: 262.5% ATK)
  10. #1 Damage: 277.3% ATK
  11. #1 Damage: 295% ATK
Ultimate

Void Fury

Bleed
Attacks 1 enemy 3 times, dealing damage per hit. Each hit casts a 2% Bleed debuff on the target, lasting 12s. The Bleed ticks every 2s, damaging targets by 2% of their MAX HP per tick (up to 400% ATK).
Accuracy required for: Bleed
Skill levels (11)
  1. Each hit casts a [1% Bleed] debuff on the target, lasting 8s. The [Bleed] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 80% ATK; #2 Bleed Damage Limit: 200% ATK per tick)
  2. Each hit casts a [1.25% Bleed] debuff on the target, lasting 8s. The [Bleed] ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 84.8% ATK; #2 Bleed Damage Limit: 200% ATK per tick)
  3. Each hit casts a [1.25% Bleed] debuff on the target, lasting 8s. The [Bleed] ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 225% ATK). (#1 Damage: 89.6% ATK; #2 Bleed Damage Limit: 225% ATK per tick)
  4. Each hit casts a [1.5% Bleed] debuff on the target, lasting 9s. The [Bleed] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 225% ATK). (#1 Damage: 97.6% ATK; #2 Bleed Damage Limit: 225% ATK per tick)
  5. Each hit casts a [1.5% Bleed] debuff on the target, lasting 9s. The [Bleed] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 107.2% ATK; #2 Bleed Damage Limit: 250% ATK per tick)
  6. Each hit casts a [1.5% Bleed] debuff on the target, lasting 9s. The [Bleed] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 115.2% ATK; #2 Bleed Damage Limit: 250% ATK per tick)
  7. Each hit casts a [1.75% Bleed] debuff on the target, lasting 10s. The [Bleed] ticks every 2s, damaging targets by 1.75% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 124.8% ATK; #2 Bleed Damage Limit: 300% ATK per tick)
  8. Each hit casts a [1.75% Bleed] debuff on the target, lasting 10s. The [Bleed] ticks every 2s, damaging targets by 1.75% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 132.8% ATK; #2 Bleed Damage Limit: 300% ATK per tick)
  9. Each hit casts a [2% Bleed] debuff on the target, lasting 10s. The [Bleed] ticks every 2s, damaging targets by 2% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 142.4% ATK; #2 Bleed Damage Limit: 350% ATK per tick)
  10. Each hit casts a [2% Bleed] debuff on the target, lasting 11s. The [Bleed] ticks every 2s, damaging targets by 2% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 150.4% ATK; #2 Bleed Damage Limit: 350% ATK per tick)
  11. #1 Damage: 160% ATK; #2 Bleed Damage Limit: 400% ATK per tick

Teams with Moldak

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