Caileth the Last Rose - Invokers Titan Legacy

Last updated 29 Oct 2026

Caileth the Last RoseEldrinWaterMelee AttackerDazeManaburn
Overall3average of 20 ratings

Caileth the Last Rose is a Epic Water Melee Attacker from the Eldrin faction in Invokers Titan Legacy.

Caileth is the sole survivor of the House of the Rose, after her father Archduke Tethrian invited a deadly magic plague – the Rose Curse. Caileth brought down her own father to end it, and while the Curse still marks her body, what did not kill her has made her stronger. Much, much stronger.

Faction
Eldrin
Element
Water
Class
Melee Attacker
Sign of
Temero
Tolerances
DazeManaburn
Rarity
Epic

Caileth the Last Rose stats

  • HP7973#86/161
  • ATK835#98/161
  • DEF704#90/161
  • CRIT RATE10%#39/161
  • CRIT DMG60%#21/161
  • ACC23#87/161
  • RES10#55/161
  • COMBO SPD0#67/161
  • SKILL SPD6#61/161
  • SKILL RECOV0#78/161
  • MANA GEN37#37/161
  • INSTINCT41#91/161
  • MOVE SPD138#54/161

Caileth the Last Rose ratings

General Areas

  • Campaign3
  • Spires3.5
  • Arena2.5
  • Sedula3

Gear Bosses

Other Bosses

Caileth the Last Rose skills

Basic attack

Basic Attack

Attacks 1 enemy, dealing damage.
Skill levels (11)
  1. Damage: 23.5% ATK
  2. Damage: 24.9% ATK
  3. Damage: 26.3% ATK
  4. Damage: 28.7% ATK
  5. Damage: 31.5% ATK
  6. Damage: 33.8% ATK
  7. Damage: 36.7% ATK
  8. Damage: 39% ATK
  9. Damage: 41.8% ATK
  10. Damage: 44.2% ATK
  11. Damage: 47% ATK
Skill 1

Red Rose Thirst

Bleed
Attacks 9 enemies in a 5m radius around Caileth, dealing damage. Casts a 0.75% Bleed debuff on the targets, lasting 4s. The Bleed ticks every 2s, damaging targets by 0.75% of their MAX HP per tick (up to 400% ATK). Then, Caileth gains 10 Ultimate Mana if at least one enemy is hit.
Accuracy required for: Bleed
Skill levels (11)
  1. Casts a [0.5% Bleed] debuff on the targets, lasting 2s. The [Bleed] ticks every 2s, damaging targets by 0.5% of their MAX HP per tick (up to 200% ATK). Then, Caileth gains 5 Ultimate Mana if at least one enemy is hit. (#1 Damage: 71.5% ATK; #2 Bleed Damage Limit: 200% ATK per tick)
  2. Casts a [0.5% Bleed] debuff on the targets, lasting 2s. The [Bleed] ticks every 2s, damaging targets by 0.5% of their MAX HP per tick (up to 200% ATK). Then, Caileth gains 6 Ultimate Mana if at least one enemy is hit. (#1 Damage: 75.8% ATK; #2 Bleed Damage Limit: 200% ATK per tick)
  3. Casts a [0.55% Bleed] debuff on the targets, lasting 2s. The [Bleed] ticks every 2s, damaging targets by 0.55% of their MAX HP per tick (up to 225% ATK). Then, Caileth gains 6 Ultimate Mana if at least one enemy is hit. (#1 Damage: 80.1% ATK; #2 Bleed Damage Limit: 225% ATK per tick)
  4. Casts a [0.55% Bleed] debuff on the targets, lasting 2s. The [Bleed] ticks every 2s, damaging targets by 0.55% of their MAX HP per tick (up to 225% ATK). Then, Caileth gains 7 Ultimate Mana if at least one enemy is hit. (#1 Damage: 87.2% ATK; #2 Bleed Damage Limit: 225% ATK per tick)
  5. Casts a [0.55% Bleed] debuff on the targets, lasting 2s. The [Bleed] ticks every 2s, damaging targets by 0.55% of their MAX HP per tick (up to 250% ATK). Then, Caileth gains 8 Ultimate Mana if at least one enemy is hit. (#1 Damage: 95.8% ATK; #2 Bleed Damage Limit: 250% ATK per tick)
  6. Casts a [0.65% Bleed] debuff on the targets, lasting 2s. The [Bleed] ticks every 2s, damaging targets by 0.65% of their MAX HP per tick (up to 250% ATK). Then, Caileth gains 8 Ultimate Mana if at least one enemy is hit. (#1 Damage: 103% ATK; #2 Bleed Damage Limit: 250% ATK per tick)
  7. Casts a [0.65% Bleed] debuff on the targets, lasting 2s. The [Bleed] ticks every 2s, damaging targets by 0.65% of their MAX HP per tick (up to 300% ATK). Then, Caileth gains 9 Ultimate Mana if at least one enemy is hit. (#1 Damage: 111.5% ATK; #2 Bleed Damage Limit: 300% ATK per tick)
  8. Casts a [0.65% Bleed] debuff on the targets, lasting 2s. The [Bleed] ticks every 2s, damaging targets by 0.65% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 118.7% ATK; #2 Bleed Damage Limit: 300% ATK per tick)
  9. Casts a [0.65% Bleed] debuff on the targets, lasting 3s. The [Bleed] ticks every 2s, damaging targets by 0.65% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 127.3% ATK; #2 Bleed Damage Limit: 350% ATK per tick)
  10. Casts a [0.75% Bleed] debuff on the targets, lasting 3s. The [Bleed] ticks every 2s, damaging targets by 0.75% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 134.4% ATK; #2 Bleed Damage Limit: 350% ATK per tick)
  11. #1 Damage: 143% ATK; #2 Bleed Damage Limit: 400% ATK per tick
Skill 2

Vine and Thorn

Bleed
Attacks 9 enemies in a 5m semicircle in front of Caileth, dealing damage.
Charges through a 7x5m path towards 1 enemy, damaging each enemy hit. Casts a 1.5% Bleed debuff on 9 enemies, lasting 8s. The Bleed ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 400% ATK).
Accuracy required for: Bleed
Skill levels (11)
  1. Casts a [1% Bleed] debuff on 9 enemies, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 71.5% ATK; #2 Bleed Damage Limit: 200% ATK per tick)
  2. Casts a [1.1% Bleed] debuff on 9 enemies, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 1.1% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 75.8% ATK; #2 Bleed Damage Limit: 200% ATK per tick)
  3. Casts a [1.1% Bleed] debuff on 9 enemies, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 1.1% of their MAX HP per tick (up to 225% ATK). (#1 Damage: 80.1% ATK; #2 Bleed Damage Limit: 225% ATK per tick)
  4. Casts a [1.2% Bleed] debuff on 9 enemies, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 1.2% of their MAX HP per tick (up to 225% ATK). (#1 Damage: 87.2% ATK; #2 Bleed Damage Limit: 225% ATK per tick)
  5. Casts a [1.2% Bleed] debuff on 9 enemies, lasting 5s. The [Bleed] ticks every 2s, damaging targets by 1.2% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 95.8% ATK; #2 Bleed Damage Limit: 250% ATK per tick)
  6. Casts a [1.2% Bleed] debuff on 9 enemies, lasting 5s. The [Bleed] ticks every 2s, damaging targets by 1.2% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 103% ATK; #2 Bleed Damage Limit: 250% ATK per tick)
  7. Casts a [1.2% Bleed] debuff on 9 enemies, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 1.2% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 111.5% ATK; #2 Bleed Damage Limit: 300% ATK per tick)
  8. Casts a [1.3% Bleed] debuff on 9 enemies, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 118.7% ATK; #2 Bleed Damage Limit: 300% ATK per tick)
  9. Casts a [1.3% Bleed] debuff on 9 enemies, lasting 7s. The [Bleed] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 127.3% ATK; #2 Bleed Damage Limit: 350% ATK per tick)
  10. Casts a [1.5% Bleed] debuff on 9 enemies, lasting 7s. The [Bleed] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 134.4% ATK; #2 Bleed Damage Limit: 350% ATK per tick)
  11. #1 Damage: 143% ATK; #2 Bleed Damage Limit: 400% ATK per tick
Skill 3

Bed of Agony

Move SPD Down
Selects the furthest enemy up to 14m away. Attacks 9 enemies in a 6x6m area centered on the target, from a distance of 8m, 9 times over 9s, dealing damage per hit. Each hit casts a Move SPD Down debuff on the targets, lasting 1s.
Accuracy required for: Move SPD Down
Skill levels (11)
  1. Attacks 9 enemies in a 6x6m area centered on the target, from a distance of 8m, 7 times over 7s, dealing damage per hit. (#1 Damage: 20.5% ATK)
  2. Attacks 9 enemies in a 6x6m area centered on the target, from a distance of 8m, 7 times over 7s, dealing damage per hit. (#1 Damage: 21.7% ATK)
  3. Attacks 9 enemies in a 6x6m area centered on the target, from a distance of 8m, 7 times over 7s, dealing damage per hit. (#1 Damage: 23% ATK)
  4. Attacks 9 enemies in a 6x6m area centered on the target, from a distance of 8m, 7 times over 7s, dealing damage per hit. (#1 Damage: 25% ATK)
  5. Attacks 9 enemies in a 6x6m area centered on the target, from a distance of 8m, 7 times over 7s, dealing damage per hit. (#1 Damage: 27.5% ATK)
  6. Attacks 9 enemies in a 6x6m area centered on the target, from a distance of 8m, 7 times over 7s, dealing damage per hit. (#1 Damage: 29.5% ATK)
  7. Attacks 9 enemies in a 6x6m area centered on the target, from a distance of 8m, 8 times over 8s, dealing damage per hit. (#1 Damage: 32% ATK)
  8. Attacks 9 enemies in a 6x6m area centered on the target, from a distance of 8m, 8 times over 8s, dealing damage per hit. (#1 Damage: 34% ATK)
  9. Attacks 9 enemies in a 6x6m area centered on the target, from a distance of 8m, 8 times over 8s, dealing damage per hit. (#1 Damage: 36.5% ATK)
  10. Attacks 9 enemies in a 6x6m area centered on the target, from a distance of 8m, 8 times over 8s, dealing damage per hit. (#1 Damage: 38.5% ATK)
  11. #1 Damage: 41% ATK
Ultimate

Root of Entanglement

Chain
Attacks 9 enemies in a 6x6m area in front of Caileth, dealing damage. Pushes the targets 8m away. Then, casts a Chain debuff on the targets, lasting 8s. Chained targets cannot move, but can use Skills and Invoke Titans. Chain debuffs will be removed instantly if the target Invokes a Titan.
Accuracy required for: Push, Chain
Skill levels (11)
  1. Then, casts a [Chain] debuff on the targets, lasting 5s. (#1 Damage: 240% ATK)
  2. Then, casts a [Chain] debuff on the targets, lasting 5s. (#1 Damage: 254.4% ATK)
  3. Then, casts a [Chain] debuff on the targets, lasting 5.5s. (#1 Damage: 268.8% ATK)
  4. Then, casts a [Chain] debuff on the targets, lasting 6s. (#1 Damage: 292.8% ATK)
  5. Then, casts a [Chain] debuff on the targets, lasting 6s. (#1 Damage: 321.6% ATK)
  6. Then, casts a [Chain] debuff on the targets, lasting 6.5s. (#1 Damage: 345.6% ATK)
  7. Then, casts a [Chain] debuff on the targets, lasting 7s. (#1 Damage: 374.4% ATK)
  8. Then, casts a [Chain] debuff on the targets, lasting 7s. (#1 Damage: 398.4% ATK)
  9. Then, casts a [Chain] debuff on the targets, lasting 7.5s. (#1 Damage: 427.2% ATK)
  10. #1 Damage: 451.2% ATK
  11. #1 Damage: 480% ATK

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