Prime Force Senhachi - Invokers Titan Legacy

Last updated 28 Oct 2026

Prime Force SenhachiCambionEarthRanged AttackerDazeAtrophy
Overall4.7average of 20 ratings

Prime Force Senhachi is a Legendary Earth Ranged Attacker from the Cambion faction in Invokers Titan Legacy.

Senhachi is a master of the gravitational arts, able to make people as heavy as a mountain or as light as a feather; it's as easy as swishing his finger. Surely with that power, he'd be the head of a Dynasty? Nope. Turns out, Senhachi prefers a quiet cup of tea and a meditate. It's much more peaceful.

Faction
Cambion
Element
Earth
Class
Ranged Attacker
Sign of
Vess
Tolerances
DazeAtrophy
Rarity
Legendary

Prime Force Senhachi stats

  • HP7906#93/161
  • ATK1316#6/161
  • DEF735#76/161
  • CRIT RATE15%#18/161
  • CRIT DMG50%#124/161
  • ACC60#37/161
  • RES10#120/161
  • COMBO SPD60#21/161
  • SKILL SPD0#144/161
  • SKILL RECOV7#50/161
  • MANA GEN0#130/161
  • INSTINCT41#133/161
  • MOVE SPD102#152/161

Prime Force Senhachi ratings

Prime Force Senhachi skills

Basic attack

Basic Attack

Attacks 1 enemy from a distance of 9m, dealing damage.
Skill levels (11)
  1. Damage: 25.5% ATK
  2. Damage: 27% ATK
  3. Damage: 28.6% ATK
  4. Damage: 31.1% ATK
  5. Damage: 34.2% ATK
  6. Damage: 36.7% ATK
  7. Damage: 39.8% ATK
  8. Damage: 42.3% ATK
  9. Damage: 45.4% ATK
  10. Damage: 47.9% ATK
  11. Damage: 51% ATK
Skill 1

Force Palm

Move SPD Down
Attacks 1 enemy from a distance of 9m, dealing damage. Pushes the target 5m away. Then, casts a Move SPD Down debuff on the target, lasting 7s.
Accuracy required for: Push, Move SPD Down
Skill levels (11)
  1. Then, casts a [Move SPD Down] debuff on the target, lasting 4s. (#1 Damage: 152.5% ATK)
  2. Then, casts a [Move SPD Down] debuff on the target, lasting 4s. (#1 Damage: 161.6% ATK)
  3. Then, casts a [Move SPD Down] debuff on the target, lasting 4.5s. (#1 Damage: 170.8% ATK)
  4. Then, casts a [Move SPD Down] debuff on the target, lasting 4.5s. (#1 Damage: 186.1% ATK)
  5. Then, casts a [Move SPD Down] debuff on the target, lasting 5s. (#1 Damage: 204.4% ATK)
  6. Then, casts a [Move SPD Down] debuff on the target, lasting 5s. (#1 Damage: 219.6% ATK)
  7. Then, casts a [Move SPD Down] debuff on the target, lasting 5.5s. (#1 Damage: 237.9% ATK)
  8. Then, casts a [Move SPD Down] debuff on the target, lasting 5.5s. (#1 Damage: 253.1% ATK)
  9. Then, casts a [Move SPD Down] debuff on the target, lasting 6s. (#1 Damage: 271.4% ATK)
  10. Then, casts a [Move SPD Down] debuff on the target, lasting 6s. (#1 Damage: 286.7% ATK)
  11. #1 Damage: 305% ATK
Skill 2

Harmonic Disturbance

DEF DownSkill Recovery Down
Attacks 1 enemy from a distance of 9m, 2 times, dealing damage per hit. The first hit casts a DEF Down debuff on the target, lasting 15s. Then, casts a Skill Recovery Down debuff on the target, lasting 15s, on the second hit.
Accuracy required for: DEF Down, Skill Recovery Down
Skill levels (11)
  1. The first hit casts a [DEF Down] debuff on the target, lasting 12s. Then, casts a [Skill Recovery Down] debuff on the target, lasting 12s, on the second hit. (#1 Damage: 156% ATK; #2 Damage: 156% ATK)
  2. The first hit casts a [DEF Down] debuff on the target, lasting 12s. Then, casts a [Skill Recovery Down] debuff on the target, lasting 12s, on the second hit. (#1 Damage: 165.4% ATK; #2 Damage: 165.4% ATK)
  3. The first hit casts a [DEF Down] debuff on the target, lasting 12s. Then, casts a [Skill Recovery Down] debuff on the target, lasting 12s, on the second hit. (#1 Damage: 174.7% ATK; #2 Damage: 174.7% ATK)
  4. The first hit casts a [DEF Down] debuff on the target, lasting 12s. Then, casts a [Skill Recovery Down] debuff on the target, lasting 12s, on the second hit. (#1 Damage: 190.3% ATK; #2 Damage: 190.3% ATK)
  5. The first hit casts a [DEF Down] debuff on the target, lasting 13s. Then, casts a [Skill Recovery Down] debuff on the target, lasting 13s, on the second hit. (#1 Damage: 209% ATK; #2 Damage: 209% ATK)
  6. The first hit casts a [DEF Down] debuff on the target, lasting 13s. Then, casts a [Skill Recovery Down] debuff on the target, lasting 13s, on the second hit. (#1 Damage: 224.6% ATK; #2 Damage: 224.6% ATK)
  7. The first hit casts a [DEF Down] debuff on the target, lasting 13s. Then, casts a [Skill Recovery Down] debuff on the target, lasting 13s, on the second hit. (#1 Damage: 243.4% ATK; #2 Damage: 243.4% ATK)
  8. The first hit casts a [DEF Down] debuff on the target, lasting 13s. Then, casts a [Skill Recovery Down] debuff on the target, lasting 13s, on the second hit. (#1 Damage: 259% ATK; #2 Damage: 259% ATK)
  9. #1 Damage: 277.7% ATK; #2 Damage: 277.7% ATK
  10. #1 Damage: 293.3% ATK; #2 Damage: 293.3% ATK
  11. #1 Damage: 312% ATK; #2 Damage: 312% ATK
Skill 3

Gravity Geyser

ATK Down
Launches the 10 enemies with the lowest HP% in a 8m radius around the target, knocking them 9m away, for 4s. Then, casts a ATK Down debuff on the targets, lasting 15s. Selects 1 enemy up to 14m away. Attacks the targets from a distance of 9m, dealing damage.
Accuracy required for: Launch, ATK Down
Skill levels (11)
  1. Launches the 10 enemies with the lowest HP% in a 8m radius around the target, knocking them 9m away, for 2s. Then, casts a [ATK Down] debuff on the targets, lasting 12s. (#1 Damage: 322.5% ATK)
  2. Launches the 10 enemies with the lowest HP% in a 8m radius around the target, knocking them 9m away, for 2s. Then, casts a [ATK Down] debuff on the targets, lasting 12s. (#1 Damage: 341.8% ATK)
  3. Launches the 10 enemies with the lowest HP% in a 8m radius around the target, knocking them 9m away, for 2s. Then, casts a [ATK Down] debuff on the targets, lasting 12s. (#1 Damage: 361.2% ATK)
  4. Launches the 10 enemies with the lowest HP% in a 8m radius around the target, knocking them 9m away, for 3s. Then, casts a [ATK Down] debuff on the targets, lasting 12s. (#1 Damage: 393.5% ATK)
  5. Launches the 10 enemies with the lowest HP% in a 8m radius around the target, knocking them 9m away, for 3s. Then, casts a [ATK Down] debuff on the targets, lasting 12s. (#1 Damage: 432.1% ATK)
  6. Launches the 10 enemies with the lowest HP% in a 8m radius around the target, knocking them 9m away, for 3s. Then, casts a [ATK Down] debuff on the targets, lasting 13s. (#1 Damage: 464.4% ATK)
  7. Launches the 10 enemies with the lowest HP% in a 8m radius around the target, knocking them 9m away, for 3s. Then, casts a [ATK Down] debuff on the targets, lasting 13s. (#1 Damage: 503.1% ATK)
  8. Launches the 10 enemies with the lowest HP% in a 8m radius around the target, knocking them 9m away, for 3s. Then, casts a [ATK Down] debuff on the targets, lasting 13s. (#1 Damage: 535.3% ATK)
  9. Then, casts a [ATK Down] debuff on the targets, lasting 13s. (#1 Damage: 574% ATK)
  10. Then, casts a [ATK Down] debuff on the targets, lasting 13s. (#1 Damage: 606.3% ATK)
  11. #1 Damage: 645% ATK
Ultimate

Almighty Repulsor

Attacks 1 random enemy in a 15m radius, from a distance of 9m, 4 times, dealing damage per hit. Each hit launches the target, knocking them 7m away, for 6s. Each hit increases the cooldown of all Active Skills on the target by 10s. Senhachi gains 150 Titan Mana each hit. Each hit selects a random target.
Accuracy required for: Launch, Cooldown Increase
Skill levels (11)
  1. Each hit launches the target, knocking them 7m away, for 3s. Each hit increases the cooldown of all Active Skills on the target by 5s. Senhachi gains 75 Titan Mana each hit. (#1 Damage: 135% ATK)
  2. Each hit launches the target, knocking them 7m away, for 4s. Each hit increases the cooldown of all Active Skills on the target by 5s. Senhachi gains 75 Titan Mana each hit. (#1 Damage: 143.1% ATK)
  3. Each hit launches the target, knocking them 7m away, for 4s. Each hit increases the cooldown of all Active Skills on the target by 5s. Senhachi gains 90 Titan Mana each hit. (#1 Damage: 151.2% ATK)
  4. Each hit launches the target, knocking them 7m away, for 4s. Each hit increases the cooldown of all Active Skills on the target by 5s. Senhachi gains 105 Titan Mana each hit. (#1 Damage: 164.7% ATK)
  5. Each hit launches the target, knocking them 7m away, for 4s. Each hit increases the cooldown of all Active Skills on the target by 6s. Senhachi gains 105 Titan Mana each hit. (#1 Damage: 180.9% ATK)
  6. Each hit launches the target, knocking them 7m away, for 5s. Each hit increases the cooldown of all Active Skills on the target by 6s. Senhachi gains 105 Titan Mana each hit. (#1 Damage: 194.4% ATK)
  7. Each hit launches the target, knocking them 7m away, for 5s. Each hit increases the cooldown of all Active Skills on the target by 6s. Senhachi gains 120 Titan Mana each hit. (#1 Damage: 210.6% ATK)
  8. Each hit launches the target, knocking them 7m away, for 5s. Each hit increases the cooldown of all Active Skills on the target by 8s. Senhachi gains 120 Titan Mana each hit. (#1 Damage: 224.1% ATK)
  9. Each hit launches the target, knocking them 7m away, for 5s. Each hit increases the cooldown of all Active Skills on the target by 8s. Senhachi gains 135 Titan Mana each hit. (#1 Damage: 240.3% ATK)
  10. Senhachi gains 135 Titan Mana each hit. (#1 Damage: 253.8% ATK)
  11. #1 Damage: 270% ATK

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